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Physics In Film
Movies and TV shows, when done right, are great ways to
entertain and tell stories. They can be fascinating avenues for
experiencing some phenomena we may never actually witness in real life. They can also be ridiculous or laughably awful when scientific liberties are taken a bit too far. Join the CR4 team here in the Physics in Film blog as we explore the good, the bad, and the ugly of the science and engineering
we see on the screen.
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Posted May 01, 2013 10:16 AM
by HUSH
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When the movie Avatar premiered in
2009, it seemed to usher in a second era of 3D movies from Hollywood-based
studios. (For the record I hated that movie; and it was a rip-off of Dances with Wolves, which
is awesome.) Ever since then, tons of
crappy movies have been produced with the hope that the novelty of 3D would be
enough for audiences to lose their sensibilities -- and their wallets. On the
flip side, tons of old, really good movies are getting reworked for the 3D
format. Studios take just a handful of scenes and make them 3D compatible. Once
re-released, box offices charge at least $14 for the 3D experience, 300% more than
Jurassic Park's (1993)
and Titantic's (1997)
original ticket prices.
But 3D films aren't anything new. They gained prominence in
the 1950s, after 35 years of obscurity, but fell out of favor within just a few
years due to the technical and personnel strains it put on theaters. 3D was
largely relegated to niche uses -- theme parks and IMAX -- until very recently.
I'm disappointed by the
resurgence of 3D. It feels gimmicky and cheap, and like an excuse to sell a
movie to audiences despite its originality or artistic integrity. There is hope
that it could fall out of favor again, but that doesn't appear likely with the
expected proliferation of 4D.
In 1903, French inventor Leon Gaumont held a demonstration
of his chronophone, a sound-on-disc instrument that synchronized sound with
films via mechanical interlock. The film industry itself was infantile, so it's
understandable that significant drawbacks persisted. It wasn't until 1923 when
Lee de Forest produced the first commercially-viable sound-on-film technique. However,
Hollywood was hesitant to adapt the technology. Until that time sound-on-film
had only been used in short films and music videos. Famed silent comedian
Charlie Chaplin said in 1931, "I give the talkies six months more. A year at
most. Then they're done." Once sound-on-film had been further improved, there
was no going back. Chaplin made silent films through the rest of the 1930s,
before finally relenting to voicing gibberish in his appropriately-named Modern Times (1936).
Clearly, talkies were very much the future of cinema in the
midst of the Great Depression.
It's difficult to compare the rise of talkies with the
popularity of 3D
movies. Though both suffered from technical
problems and social acceptance when introduced, talkies were perfected much
quicker than 3D. In the 'golden era' of 3D movies, films had to have dual
projection to create the illusion of depth perception. This made the film reels
difficult to splice or repair, and projectionists had to account for two
projectors -- a task not suited for careless, minimum wage employees. Even when
3D was moved to a singular reel, it remained sequestered to the studios willing
to risk money on the concept. There also wasn't an improvement in the quality
of the picture. Some notable 3D films were produced between 1960 and 1985, but
for every Jaws 3D,
there are three or four Flesh
for Frankensteins. It also didn't help that many 3D films could only be screened in adult-themed movie houses.
By 1985 however, IMAX locations had begun screening
non-fiction 3D films in stunning resolution.
Experts credit IMAX's commitment to picture quality on an enormous scale
in re-popularizing 3D. Mathematical formulas were used to render the 3D picture
with accuracy, and the screen size of IMAX theaters is three or four times that
of a typical theater. Disney Company soon followed by offering similar 3D films
at its theme parks.
Disney's 3D film Captain EO, starring
Michael Jackson, in reality was the first foray in 4D films. The term '4D' is
not equivalent to its geometric definition, but rather refers to additional
ways in which the film stimulates the audience. It's more appropriate to call
it 4S, since 4 different senses receive stimuli. Anyhow, Captain EO presented a
17-minute program about how Michael Jackson delivers a gift to space-age
Anjelica Huston. Added to the experience were seats that rocked and vibrated;
fog machines and lasers to simulate a dogfight; and additional displays to
imitate a passing star field. At the time of its 1986 release, it was the most
expensive film produced on a per-minute basis, at $1.76 million per minute.
Current 4D technologies greatly resemble this original
incarnation, albeit without MikeJack. And while many credit Avatar with the
resurgence of 3D in films for the North American market, it was also the first
feature film ever presented in 4D. In Seoul, South Korea, theater chain 4DX
innovated the 4D movie by incorporating another 'track' to be played while the
movie rolls. This track dictates when and how seats should move; when fans turn
on and off; when to trigger air and water cannons; and when to release scents
within the auditorium. Programming a 4DX track takes about a month, and since
2009, 4DX has been able to expand into 63 theaters in 10 countries, with
another 80 planned. Converting a theater to be 4DX compatible take about $1
million and now 4DX is looking to partner with American and Canadian theaters.
For
what it's worth, CCN
rates the 4DX theater in Seoul as the fifth-best movie theater in the
world. A few CR4ers may even recall Smellovision, Hollywood's first attempt to
put scents in theaters; it lasted for literally one film. The checkered history
of innovating films with new dimensions and stimuli keeps me from embracing
4DX. Unfortunately, I may not have a choice someday very soon.
Resources
(Image credits: Screenplay Explorer; Wikimedia; Prime Focus World; FanPop; iGeek Trooper)
CNN - 10 of the world's most enjoyable movie theaters
4DX homepage
Time - 4-D Movies...
THR CinemaCon: 4DX Targeting US Market
Wikipedia - 3D film; 4DX; Sound film
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Posted September 06, 2012 2:07 PM
by HUSH
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James Bond is a man of many W's. War. Wine. Work. Wisdom.
Wealth. Women.
...via Mid Atlantic Nostalgia Convention
But most iconic: wheels.
007's liaison to the British Secret Service's technology-Q-supplies
Bond with some slick cars that have advanced gadgetry. Ejector seats, caltrops,
oil slicks, missiles, submarine conversion, and even an invisibility cloak.
Yes, that's right. James Bond had the original Transformer and Harry Potter invisibility
cloak.
So in an effort completely based in fiction,
let's say Q will give us any Bond car we desire-gadgets and all. And for
simplicity's sake, the cars under examination can only be driven by one of the
official CR4-recognized James Bonds--Sean Connery, Roger Moore, Pierce Brosnan, Daniel Craig. Absolutely
NO Timothy
Dalton or George Lazenby. Capisce?
They're just too tall to be a believable 007...via The World is Never Enough
Just two more stipulations: the car has to have been owned
by Bond. It can't be something he commandeered in the field. The car also must
appear in a movie-novels are great and all, but let's stick with the films. Just kidding, reading sucks!
And now that I've whittled the list to a manageable size…
The Aston Martins
DB5...via DuPont Registry
Bond has driven the idolized car brand more than any other
manufacturer. The most recognized of the Bond cars would be the Aston Martin
DB5 (above), first appearing in Goldfinger
and later six more films. The car featured a 3.7 liter, inline six cylinder
engine which produced 282 bhp at 5,500 rpm. Top speed of the car was 149 mph,
but acceleration suffered from curb weight (0-60 mph in 8 seconds). Later in
GoldenEye, the DB5 was shown formidably racing a Ferrari. Notable
gadgets on the car included extendable machine guns, a rear-facing bullet
shield, and a rotating license plate.
Vanquish...via Aston Martin W
The Aston Martin V12 Vanquish (above) is a 21st Century
007 design, and is a significant performance upgrade in relation to the DB5.
Driven by Bond in Die
Another Day, the 12(!) cylinder, 5.93 L engine produced over 450 hp and 400
lb. of torque. With a top speed just
below 190 mph, and a 0-60 time of 4.8 seconds, the V12 Vanquish is the second
fastest car of this HUSH-approved list. It is also one of the most heavily
armed Bond cars, with front-firing rockets and guns (both machine and shot
guns), spiked tires, and ejector seats. The car also features an active camouflage
that makes the car nearly invisible via mimicry.
DBS...via Aston Martin W
The last Aston Martin to closely examine is the DBS V12 (above),
appearing in Daniel Craig's first appearance as 007 in 2006's Casino Royale. A 5.9 L 48-valve V12 powers the newest DBS to
510 hp with 420 lb. of torque, with a top speed of 193 mph and a 0-60 time of
4.3 seconds. While it performs the best of any Bond car, it appears to have no
tactical modifications apart from additional storage compartments and a medical
kit. Boooooo!
BMW
BMW is the second-most prominent auto manufacturer used by
MI5 and James Bond. The German car brand supplies Bond with its Z3, Z8, and 750iL. While BMW puts governor
plates on all of its vehicles, they are relatively easy to bypass. The Z3 (below),
a.k.a. Landshark, was given a small engine with poor performance for a European
roadster. So for the sake of argument, let's say that the Z3 was given a stark
upgrade. The Hartge Z3 MQP 5.0 L V8
engine modification has a maximum torque of 420 horsepower and a top speed of
186 mph. This Bond vehicle is equipped with surface-to-air missiles, though
they're never witnessed in action. A parachute does deploy however.
Z3...via Auto Moto Portal
The Z8 (below) has a top speed of 170 mph and a 0-60 time of 4.2
seconds, all powered by a terrific 4.9 L 32V 8 cylinder engine. 400 hp and 370 lb.
of torque assist James Bond…well, drive properly, of course--he is British after all.
The Z8 is destroyed by a large saw rather early in the film The World is Not Enough,
and its armament is never fully revealed.
Z8...via Ride Lust
The 750i-iL shown in Tomorrow Never Dies is perhaps the best
equipped of all 007's cars. Missile launchers and caltrops were made available
for James Bond, while bulletproof armor and run-flat tires are optional
consumer packages on this model. Notably, this 750 is also remote control. The
M73 5.4 L, V 12 engine offers 320 hp and 360 lb. of torque, providing 155 mph
of top speed and a 0-60 acceleration time of 9.3 seconds. Sloowwwwwww!
750i...via Car Update
Lotus
What car where? ...via Lotus Espirit Turbo
Sean Connery drove a Lotus
Espirit S1 (above) in The Spy Who Loved Me. Most notably, this car converts into a submarine during a chase. It also has a surface-to-air rocket launcher and a reverse-spray car mace. A top
speed of 133 mph, and a 0-6 time of more than 8 seconds makes this car an
afterthought of the Bond arsenal. It was powered by an inline, 2.0 L 4 cylinder
engine.
I know what you're thinking CR4er: there are some missing Bond
cars here. Remember, No Tim Dalton or George Lazenby. And it has to be a
vehicle equipped by MI5. I may have missed one or two, and if so feel free call me stupid
in the comments below. I know you have no problem with that.
...via Soda Head
As far as my choice, it seems pretty simple. The V12
Vanquish is as versatile and deadly as any Bond car. I don't care if I get 10
mpg! It's a free Aston Martin from MI5! I'd be hanging with Rick Ross baby!
Rick Ross - Aston Martin Music
Finally, this blog wasn't created to provoke an argument about which actor portrayed the best James Bond, BUT I feel like that discussion would be very much on-topic. *cough* Brosnan *cough*
Resources
Wikipedia - List of James Bond Vehicles; List of James Bond Gadgets
BMT 216A: The James Bond Vehicle Library
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Posted May 28, 2010 12:00 AM
by moorec74
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In the first and second parts of this series, many of the
fantastic events written into the "Lost" television show were brought to light
from an engineering perspective. In this
final entry, I'll wrap it up with just a few more.
Moving the Island
When Locke initially discussed moving the island, I assumed
that he meant geographically re-positioning the land – which in and of itself
would have been quite the feat. It later
became clear, however, when they wound up back in the 1950s that he was
actually moving the island in time. But
the donkey-wheel underneath the island does even more than mere time travel. It
manages to "skip" or "flash" the island through time as if it were a scratched
CD. Dr. Emmett Brown (from "Back to the
Future") would be so proud! Although
research in the field of string theory has come a long way in recent years, it
is still not a likely means of time
travel - yet.
Bomb Detonation
The characters on the island finally figure out a way to
make the flashes through time stop – by blowing up the site of the wheel with a
bomb. After carefully preparing it, they
drop it down a deep hole into the ground where it smashes on the rock. Unfortunately, Juliet also falls down the
same hole (despite Sawyer's desperate attempts to save her) and finds herself
lying next to the undetonated bomb.
Upset that all their trouble was for nothing, she proceeds to hit the
bomb with a rock in an effort to smash it.
When the flash of white light comes, we know that she was
successful. This situation baffles me
along with the rest. If the bomb did not
detonate on its way down the long, hard tunnel, I don't believe her helplessly
striking it would force it to blow either.
Any demolition experts out there?
A Sixth Sense
Each character was well-developed and had his or her own set
of personality traits that made the character very different from anyone else
on the island. Miles, a member of the
team sent by Whitmore to find Linus, had one of the most exceptional abilities
– he could speak to dead people. While I
initially questioned whether he was truly capable of what he claimed he was
performing, he did successfully acquire information on the deaths of people on
the island. There have been scientific experiments
involving telepathy, of course, but communicating with the dead is generally
the stuff of spiritualists rather than scientists.
The viewers also learned that before his mission to the
island, Miles used this skill to help several clients and to con others. Regardless of Miles' ability in the show,
though, I'm doubtful that this quality is present in today's world. Just think of the criminals we could catch
and the catastrophes we could remedy if someone like him were among us!
Never Quite Over the
Hill
Despite the situations in various time periods on the
island, one man never seems to change.
Jacob gives Richard the facility to remain the same age. But don't take this decision lightly; it is
probably better that this is a fantasy and an impossibility for us in our
modern times. It may seem like a
blessing, but it does manage to take a toll on his relationships. So consider this when reading advertisements
about the wonders of anti-aging drugs.
What do you think are some of the other unusual occurrences
of the Oceanic Six and the various groups they met?
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Posted May 26, 2010 12:00 AM
by moorec74
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In Part 1, I discussed the plane crash of Oceanic Flight 815
and the magical healing power of the island it landed on. Now let's see what else was in store for the
survivors and their acquaintances during their stay. Although I'm a "Lost" fan, there were some
things about the show that drove me crazy as an engineer.
The Black Smoke
Monster
A frequent dilemma that the people on the island must deal
with is the black smoke monster. From
their first night on the island, the Oceanic survivors are haunted by the
cryptic stream of black smoke that rushes through the air and captures their
friends, who never again see the light of day.
While more is explained about this tormenter in the final season, it is
still quite a far-fetched idea to be taken as reality. As if this made any logical sense to begin
with, the monster takes on human form.
John Locke – a human whose dead body is present on the island – even
became the monster near the end of the series. Clearly, the properties of this mysterious "smoke"
would boggle the minds of the Society of Fire Protection Engineers (SFPE).
A White Pickett…Sonar
Fence?
After Linus killed off the members of the DHARMA Initiative,
the Others move into the "village" that the DHARMA group had called home. Surrounding their region on the island was a
fence that used sonar technology to protect their living area. This invisible
fence could only be turned off with a code.
If someone (or something) passed through the barrier, the intruder would
begin to bleed and foam at the mouth (as demonstrated by Patchy when he was
pushed through by the crash survivors as an experiment).
While a fence like this may seem like the ultimate in home
security, don't rush out to your nearest home improvement store for parts to
build one just yet. Not only does it
seem like a difficult task to complete on an island with limited resources, but
Patchy appears again several episodes later – so the fence didn't even kill
him. If that had been my shielding
fence, I'd want my money back.
Duct Tape Fixes
Anything
I appreciate duct tape as much as the next guy and have even
used it as an anti-slip layer on the bottom of dance shoes. But one place that duct tape doesn't belong
is patching holes on a helicopter. When
Frank (the pilot) needs to have the fuel tank patched quickly so they can
escape the freighter before it blows up, someone throws a roll of duct tape to
Jack to patch the gaping hole where gas had been pouring out. Covering a pressurized fuel tank with duct
tape seems like a poor excuse for quick engineering. But luckily for the Oceanic Six, it does the
job.
In the final part of this series, I'll mention the movement
of the island, bomb detonation, and two characters' special abilities. What are you favorite unrealistic elements of
"Lost"?
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Posted May 24, 2010 12:00 AM
by moorec74
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Although I don't watch much television, a friend got me
interested in "Lost" and I became an avid follower. The show had a well-balanced mix of action,
drama, romance, and mystery. It also left the audience wanting more at the end
of each episode. Despite any critique of
the show that may ensue with these entries, I would describe myself as a fan of
the series.
As an engineer, however, there were some things about this show
that drove me crazy. Time travel and a
black smoke monster? Magnetic fields and
people that don't age? In this 3-part
series, I'll explore some of the scientific anomalies that aired in the show
and discuss whether any of them could really happen.
The Crash of Oceanic
Flight 815
Plane crashes occur for many reasons, and these reasons have
plausible explanations. The Oceanic
flight that crashes in the pilot episode of "Lost" is not normal, however, nor
is it realistic. As depicted in the
illustration and described in the show, the tail section of the plane literally
rips off. Aerodynamically speaking, this
is basically impossible. A rough
estimate of the forces acting on the aircraft concludes that there would have
to be significant defects in the vehicle for this to occur, issues that would
have been detected in a pre-flight check.
Hypothetically, if the tail section did fall off and the
plane split in two, the pieces that would crash down would hit with such force
that those individuals inside the airplane would be fatally injured. Maybe a lucky few would survive with only
life-threatening injuries, but what about 48 survivors from the front half of
the plane alone? That seems excessive. Passengers
in a tail section with no wings to help glide the plane down from the sky, with
gravity accelerating their fall, would certainly be killed. Amazingly on "Lost", a group from each
section survived (unbeknown to each other) in order to add drama to the plot of
the series.
The Healing Power of
the Island
Throughout the six seasons of the show, many of the
characters on "Lost" are miraculously healed while residing on the island. I do not wish to argue to the potential of
miracles; that being said, it is statistically unlikely that so many fantastic
events could be managed under the given circumstances.
John Locke, paralyzed four years before the plane crash due
to a fall out of a second story window, boards the plane with the necessity of
a wheelchair. Not only does he survive
the plane crash itself, but walks away (literally) with only a scratch. Not only does the potential for such a tragic
event to cause this medical marvel seem unrealistic, but it begs further
questioning. If Locke did regain function of his legs after such a long time of
being unable to use them, he would need to re-learn to walk and re-gain the
muscles necessary for mobility. Somehow,
though, Locke gets up from the rubble and barely falters. He does not even show
a significant limp while meandering from the crash site.
Another survivor of Oceanic Flight 815 was Rose, who was
previously diagnosed with terminal cancer.
After reaching the island and accepting that it was her new home, her
cancer seemed to disappear. Whether this
was a psychological shift caused by living differently or another medical
phenomenon, the possibility of such an event occurring seems doubtful from a
scientific perspective.
Throughout the series, Locke appeared again with one injury
after another. For example, he became
trapped underneath a large metal door in the hatch and a peg penetrated his
leg. He was also shot and left for dead by
Benjamin Linus, a recurring member of the Others. In both cases, Locke healed not only very
rapidly but incredibly well, especially considering the damage done to his
body. He was even told by Richard (the
man who doesn't age and will be discussed later in this series) to keep his
wound clean and "the island will take care of the rest." It would be quite something if one day an
island was discovered where infirm individuals could go on vacation to heal.
Stay tuned for the next part of this series, where I'll
touch on the black smoke monster, sonar fence, and the unusual use of duct
tape. What do you think of some of these
crazy ideas?
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