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Roger's Equations

This blog features weekly an equation, formula, or constant that occurs frequently in Engineering or Science. I will try to present the subject matter in a nonformal, conversational style that can be easily followed. Criticism and corrections are encouraged, as are suggestions for future discussions.

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Hyperspheres Part I: The 4 Dimensional Hypersphere

Posted January 30, 2007 4:46 PM by Roger Pink

A Hypersphere is an object that satisifies the following equation;



where n is the number of dimensions.

Hyperspheres of 1, 2, and 3 dimensions (n=1,2,3) are:

For n=1, the equation above looks like;

x1= ±R

Which are two points, one located at -R and the other located at R

For n=2, the above equation looks like;

x12 + x22 = R2

Which is the equation of a circle with radius R.

For n=3, the equation looks like;

x12 + x22 + x32 = R2

Which is the equation of a sphere

So a one dimension Hypersphere is two points at R and -R, a two dimension hypersphere is a circle, and a three dimension hypersphere is a sphere. For dimensions larger than three (4,5,...,n), the hypersphere is simply called a 4-Hypersphere, 5-Hypersphere, .... n-Hypersphere.

Notice in the equation above that each new dimension adds a new variable(x1,x2,x3,...xn), but the equation for a hypersphere, regardless of dimension, pretty much says that every point on the surface of the n-Hypersphere is R distance from its center.

So the equation for a 4 dimesional hypersphere is;

x12 + x22 + x32 + x42 = R2

I don't think we gain much by simplifying here. At this point we have an idea what a hypersphere is. Now lets get some properties of hyperspheres so we can understand them better.


Calculating the Volume and Surface Area of an n-Hypersphere

To find the volume of a three dimesional cube, we can simply solve the integral;

where f(x,y,z)=1 and x, y , and z range from 0 to D, where D is the length of a side of the cube. The result of the integral is;

D x D x D = Volume = D3

Similiarly, we can find the volume of a cuboid by again setting f(x,y,z)=1 and having x integrate from 0 to L, y integrate from 0 to W, and z integrate from 0 to H. The result of the integral is;

L x W x H = Volume

If we want to find the volume of a Sphere, we should switch to spherical coordinates since it will make soving the integral easier. We can use the following equations to switch to spherical coordinates;

x = r sinθ cosφ
y = r sinθ sinφ
z = r cosθ

If we want to do integrals in spherical coordinates, we need the volume element (dV = dxdydz). In spherical coordinates, instead of dxdydz, we need |J(r,θ,φ)|drdθdφ.

|J(r,θ,φ)| is known as the Jacobian and can be found by solving a specific determinant. In the two dimensional case, the determinent is:

J(r,) = = = r(cos2 + sin2) = r.

So da= dxdy = rdrdθ

For three dimensions, dV = dxdydz = r2sinθdrdφdθ

So our integral in spherical coordinates is:

Volume= ∫∫∫ r2sinθ drdθdφ

We've replaced dxdydz with r2sinθ drdφdθ. we integrate r from 0 to R, φ from 0 to 2π, and θ from 0 to π. Integrating we get;

Volume = (R3/3) x 2π x (1 - (-1)) = (4/3)πR3

So the volume of a sphere is (4/3)πR3

If we want to find the surface area of the sphere, we should integrate only the angular parts:

Surface Area = r2 ∫∫ sinθ drdθdφ

So integrating we get:

Surface Area = r2 x (2π) x (2) = 4πr2

Ok, so now we know we can calculate the volume and surface area of a sphere in 3 dimensions (not to mention a cube or cuboid). How about a 4-hypersphere in four dimensions?


4 Dimensional Hypersphere

The trick here is to not try and visualize what your trying to measure. You're much better off trusting the math, since we know that it works in three and two (check for yourself) dimesions. It should be valid to extrapolate for 4 dimensions using similiar methods as above, namely converting to spherical coordinates and integrating.

In cartesian coordinates we know from above that 4 dimensional cartesian space would have the following variables;

x1, x2, x3, and x4

In 4 dimensional spherical coordinates we use the variables

r, θ1, θ2, and θ3

Again we need relations between these coordinates, they are;

x = r sinθ3 sinθ2 cosθ1
y = r sinθ3 sinθ2 sinθ1
z = r sinθ3 cosθ2
x4= r cosθ3

Now we can use the above relation to determine the Jacobian for 4 dimensional spherical coordinates

|J| = r3Sin2θ3Sinθ2

which tells us that the volume element dV = dx1dx2dx3dx4 = r3sin2θ3sinθ2drdθ123
gives us the integral;

∫∫∫∫r3sin2θ3sinθ2drdθ123

where integration for r is from 0 to R, for θ1 is from 0 to 2π, for θ2 is from 0 to π, and from θ3 is from 0 to π. Integrating we get;

Volume = (R4/4) x (2π) x (2) x ((1/2)π) = (1/2)π2R4

We can find the surface area of a 4 dimensional Hypersphere by integrating over the angular parts of the volume integral, just like we did for the three dimensional sphere.

Surface Area =R3 ∫∫∫sin2θ3sinθ2123

Surface Area = R3 x (2π) x (2) x ((1/2)π) = 2π2R3

so from above we know that a 4 Dimesional Hypersphere of radius (R) = 1 has:

Surface Area = 2π2

and

Volume = (1/2)π2


Conclusions

So we can find the volume and surface area of a n-Hypersphere of 1, 2, 3, and 4 dimensions. In part II, we will develop a general expression for the volume and surface area for a n-Hypersphere with any dimension (n). This will allow us to see how volume and surface area changes with increasing number of dimensions, which will provide some surprising results.

Till next time.

Special thanks to the following websites:

http://en.wikipedia.org/wiki/Hypersphere
http://mathworld.wolfram.com/Hypersphere.html


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#1

Re: Hyperspheres Part I: The 4 Dimensional Hypersphere

01/30/2007 11:51 PM

X1 = +R or X1 = -R is not a line. For it being a line, it should be |X1| < R... also remember that this is in R, if you were on R2, then you should have 2 lines.

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#2
In reply to #1

Re: Hyperspheres Part I: The 4 Dimensional Hypersphere

01/31/2007 12:38 AM

You are correct. A one dimensional hypersphere has the equation:

X2=R2
X =√R2
X=±R

where R is a fixed value.

So actually a one dimensional hypersphere is techniquely two points on the X axis, one at -R and one at R.

The volume of a one dimensional hypersphere would be the distance between -R and R which is 2R.

The Surface Area of a one dimensional hypersphere would be the integral of the angular part in spherical coordinates. Since x=r and dx=dr, there is no angular part and so the integral is equal to 0.

So the one dimensional hypersphere is two points, -R and R. I will correct the entry.

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#4
In reply to #2

Re: Hyperspheres Part I: The 4 Dimensional Hypersphere

01/31/2007 6:06 AM

Bring on the n dimensional equations

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#3

Re: Hyperspheres Part I: The 4 Dimensional Hypersphere

01/31/2007 4:48 AM

More properly:

case n= 2: this is the equation of circumference; the circle is the internal surface

case n= 3: this is the eq. of spherical surface; the sphere is the internal volume

and so on.

Excuse my pedantry

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#5
In reply to #3

Re: Hyperspheres Part I: The 4 Dimensional Hypersphere

01/31/2007 9:15 AM

You wrote: "More properly: Case n= 2: this is the equation of circumference; the circle is the internal surface. Case n= 3: this is the eq. of spherical surface; the sphere is the internal volume."

You're incorrect.

A circle is defined to be "In Euclidean geometry, a circle is the set of all points in a plane at a fixed distance, called the radius, from a fixed point, the centre. Circles are simple closed curves, dividing the plane into an interior and exterior. Sometimes the word circle is used to mean the interior, with the circle itself called the circumference(C). Usually, however, the circumference means the length of the circle, and the interior of the circle is called a disk.

Thus the equation of a circle is:

x2 + y2 = R2

http://mathworld.wolfram.com/Circle.html
http://en.wikipedia.org/wiki/Circle

In the same way, a sphere is defined to be "A sphere is a perfectly symmetrical geometrical object. In non-mathematical usage, the term is used to refer either to a round ball or to its two-dimensional surface. In mathematics, a sphere is the set of all points in three-dimensional space (R3) which are at distance r from a fixed point of that space, where r is a positive real number called the radius of the sphere. The fixed point is called the center or centre, and is not part of the sphere itself."

Thus the equation of a Sphere is:

x2 + y2 + z2 = R2

http://en.wikipedia.org/wiki/Sphere
http://mathworld.wolfram.com/Sphere.html

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