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TeknologikL

"Plug it, play it, burn it, rip it"
TeknologikL is a place for conversation and discussion about new technologies emerging in consumer electronics with a focus on high-definition video and audio. The blog will cover topics including home theater equipment, digital distribution, media streaming, electronic product reviews and more.

The blog's owner Mike Kaplin is an e-Media Manager at Globalspec, constantly searching for the next device to satisfy his ever growing hunger for technology. A media junkie standing on the edge of reality, ready to take the jump.

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11 comments

The History of Homebrew (Part 1)

Posted December 04, 2008 12:00 AM by Kaplin

The term homebrew has a few different meanings, and although alcoholic homebrew has been around for thousands of years, the past couple decades have brought forth a new meaning to the word. Homebrew, as related to this article, refers to software applications and video games created by consumers for use on proprietary hardware consoles that don't typically allow user created content to run on them.

Homebrew History
Homebrew itself is nothing new, and dates all the way back to Atari 2600. Homebrew for the original Atari became so popular that new homebrew games are still released today for a system that is more than 30 years old. These games can be played either on a computer emulator, or copied to a blank cartridge and played with an original console.

Since then, homebrew has come in varying degrees to virtually every single gaming console ever released. It has become such a large phenomenon that in 2002 Sony legitimized the practice by releasing an official Linux Kit for the PlayStation 2 to create homebrew applications.

Mod Chips
Many consoles have protection from unauthorized use and require a Mod Chip to run this type of software. A Modification Chip or ModChip for short is an electronic chip that disables or circumvents many hardware limitations of popular video game consoles. One of the drawbacks of most Mod Chips is that they must be physically attached to the game console, usually by a soldering iron.

Modchips have been made for many consoles for various different uses. The most popular uses for these mod chips include unlocking region coded games released for other areas of the world, running homemade applications, circumventing Digital Rights Management (DRM), and playing pirated games.

Video console Mod Chips didn't arrive until the release of the PlayStation 1, which ran games off of regular CDs. Before this, most console games were released on cartridges, which made it very difficult to produce your own.

SoftMod
A SoftMod acts similar to a ModChip but is usually much easier to install because it doesn't involve altering the hardware in any way - hence the name "Software Modification." A Soft Mod modifies the behavior of the console by using an exploit found in the software code.

The first video console SoftMod was found in the original Xbox, which has become the most home modified console in history. SoftMods have also been found for the Sony PSP and Nintendo Wii.

Emulators
Emulators are programs that recreate the original environment of the system it is trying to emulate. By doing this, it lets programs written specifically for a certain platform run on other systems.

Emulators themselves are legal but they are often used to load "ROMs" from older systems such as original Nintendo or Sega Genesis, which results in copyright infringement.

Wii Homebrew
With the release of the Wii, homebrew is as popular as ever, and easier than ever to create applications for. Next week we'll take an in depth look at homebrew as specifically related to the Wii and include step by step instructions on how to get your console's Homebrew Channel up and running.

Have any of you moded your game consoles or ran console games on a PC?

More Info:
Mod Chips Found Legal In The UK
Ballmer: Mod chips threaten Xbox
How to SoftMod Xbox Explained Again For Lazy People


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#1

Re: The History of Homebrew (Part 1)

12/04/2008 3:42 AM

Hello Kaplin

Here I was thinking it was the other sort of homebrew.

Have one on me.

Kind Regards....

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#4
In reply to #1

Re: The History of Homebrew (Part 1)

12/05/2008 11:48 AM

i like your homebrew setup. i have been working with kudzu and have some interesting results, mainly olefins with 108 octane. Can you tell me about the set up in the picture?

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#5
In reply to #1

Re: The History of Homebrew (Part 1)

12/05/2008 8:54 PM

Dammit! - I got suckered in, too.

Dream on ...

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#2

Re: The History of Homebrew (Part 1)

12/04/2008 10:52 PM

Used a lot of mod chips during my PS2 and Nintendo Era to get those games that were not released in Europe. Emulators were fun to but know there also websites where you can play games from deceased systems like the C64

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#3

Re: The History of Homebrew (Part 1)

12/05/2008 1:06 AM

I have never moded one of my game consoles, but I do believe that this is a highly interesting topic! Who knows?! Maybe I will dabble into the vast unknown (for me) which is called game 'mod'-ing!

Like epke above (post 2) I have played games that run on emulators. I do enjoy playing Super Smash Bros. on my laptop with an N64 emulator. I have also played games that I never had the money before like pokemon! :D

I can't wait to read your next part in this series!

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#7
In reply to #3

Re: The History of Homebrew (Part 1)

12/06/2008 1:56 AM

Once you go to the dark side Luke you become a geek. lol

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#6

Re: The History of Homebrew (Part 1)

12/06/2008 12:45 AM

Gee we used to call this hacking before some idiot officials and publishers of dirty laundry couldn't discern hacking from Vandalism.

For those who understand some Nice Hacks guys, I don't approve of the pirating, but penalizing those that don't is not right either.

and Sony you DRM is a joke that slows machines down. Keep your over priced movies I'll watch them on cable.

Brad

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#8

Re: The History of Homebrew (Part 1)

12/11/2008 10:29 AM

Well for those of you interested in the "other" kind of homebrew check out this blog from Workbench Creations.

for the rest of you, Part 2 on Homebrew for the Wii is up now.

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#9

Re: The History of Homebrew (Part 1)

01/20/2009 10:04 AM

A while back I read a book about innovation that focused on the evolution of innovative product development, and a key theme was that "early adopters" would often take a generic product and modify it to suit their particular needs (which generally had not been anticipated by the original developers, who are typically closed inside a box, out of touch with the real world- i.e., software developers). Those companies that encourage such customer activity, even providing assistance, generally have a leg up on competition, at least according to the author of that book. When was the last time you bought software that really worked the way you thought it should? This is the primary reason, I believe, Open Source is such a popular alternative.

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#10
In reply to #9

Re: The History of Homebrew (Part 1)

01/20/2009 7:41 PM

Yes in Open source, feedback is more quickly included in the new version.

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#11

Re: The History of Homebrew (Part 1)

03/31/2009 8:14 AM

If you could find the first few issues of Byte or DrDobbs you would find a different side of homebrew. There were some intrepid folks that designed and built their own CPU before the Altair 8800 took the world by storm in January of 1975 (using the Intel 8080 processor running at a screaming 2MHz).

Friends did a homebrew interrupt controller for the 8080 and our computer club sold the bear boards for them (ElPaso Computer Group) via mailorder (before the internet was let out of Darpa days). ...

... My first view of the internet was when a researcher in the EPCG (a member) that worked for the DOD, came in with their dial up terminal to a meeting at a high school where we met, and we could connect at a blazing 110baud and run programs and communicate with computer operators at MIT and Sanford. We dialed in to White Sands Missle Range node to get to DARPA net. It was a real thrill to extrapolate to what we see today. Most of our pipe dreams have been realized, some exceeded, just as you would emagine.

One of the best pictures I saw was a full desk full of 'rats nest' wiring, where some intrepid home brewers built their own CPU (and memory, etc, from TTL logic chips, think nand gates). They tried to 'clean it up' and put it into a rack, but whenever they did the processor stopped working. Whenever they spread the wires out again, it would work. ... A great picture. I wish someone could find it.

Homebrew does have prior history to that, but as so many have exemplified, it tended to have to do with distilling spirits or some form of beer.

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