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Mechanical Animals – Programmed Pets (Part 2)

Posted March 04, 2009 12:01 AM by SavvyExacta

Would you buy a robotic animal to replace a pet? There are hosts of "toy" robots on the market, ranging from the unrealistic models like Furby to the attempted realistic ones like FurReal friends. Let's take a look at some of the features of each. If you haven't already, take a look at Part 1 of this series on Animal Science.

Unrealistic Pets

  • Furby was a must-have during the late 1990s and early 2000s. Over 40 million of the small, furry, talking robots were sold. They speak English and Furbish, can make some facial expressions, have voice recognition, and can play games. Although some Furbys can dance, they cannot really move on their own.

  • Elmo Live is supposed to act like a "real" muppet. He exhibits mannerisms just like the "real" Elmo; he moves his arms and legs as he speaks, and sits and stands. Elmo Live tells stories and jokes, sings songs, and plays games. He responds to human touch. Another one of those popular Christmas-time toys, this Elmo was hard to find in stores.
  • Wrex the Dawg is a "junkyard dog" according to his website, where he's considered to be a little crazy. He can exhibit different moods (changed via remote control) and can be reprogrammed as other animals. He can move in various ways, sense what's in front of him, and be programmed to perform sequences of events.

Realistic Pets

  • Alive Cubs are modeled after tigers and bears. When cuddled and petted, they respond by blinking and making animal sounds. While they are animated, they seem to be mostly billed as cuddly animals that respond to your touch.

  • FurReal Friends include dogs like Biscuit and Tumbles, and a nearly live-size pony called S'Mores. The dogs obey commands like "sit" and 'speak"; they can move and respond to touch like most of the other robots. The three-foot-tall pony moves, whinnies, and sniffs human hands like a real pony would. Small children can sit on her and walking sounds come from the robot. Although her head and tail move, her limbs, unfortunately, do not.

  • Pleo is a baby dinosaur robot. He comes with a hefty price tag, but has the features to support it. One of Pleo's features is the non-existent remote control – his reactions are all touch and response-based. Aside from walking and moving his head, neck, tail, and limbs, Pleo also reacts. He can act happy and curious, playful and lively, scared and surprised, and sad and vexed. He explores on his own, plays games (like tug-of-war) with people, and grows as he learns.

While all of these robotic pets sound great for kids, they are all limited one way or another in functionality – especially when compared to real pets. In Part 3 of this series on mechanical animals, we'll review some more robots that are used in working scenarios.

Editor's Note: No, dinosaurs don't exist today – but it sounds like Pleo's actions are pretty lifelike!

Resources:

http://www.slate.com/id/2206604

http://en.wikipedia.org/wiki/Furby

http://www.fisher-price.com/fp.aspx?st=8000&e=product&pid=44388&pcat=ss_stuff

http://www.pleoworld.com/

http://www.wowwee.com/en/products/toys/plush/alive:cubs

http://www.hasbro.com/furreal/

http://www.wowwee.com/en/products/toys/robots/robotics/wrex-the-dawg

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#1

Re: Mechanical Animals – Programmed Pets (Part 2)

03/04/2009 12:34 AM

OMG! *Flashback* Furbies were soooo amazing (with that many o's). My sister and I had one and used to make them interact with each other, it was always funny. I am pretty sure that we still have them around somewhere...

Just because they were unrealistic pets didn't mean that they weren't fun. What about GigaPets? They were all the rage in like 3rd grade (for me). Everyone had one and they were merely pixelations of animals. But pretending like you had to feed and pick up after them and how they needed daily care made them more realistic.

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#2
In reply to #1

Re: Mechanical Animals – Programmed Pets (Part 2)

03/04/2009 8:07 AM

Thanks for sharing, Jaxy.

My younger cousin also had a GigaPet. For some reason when she was in the other room I used to reset it so it "died". When she came back to play with it, she would be so disappointed and just thought she wasn't good at taking care of it. Luckily, she's much better with her real cat!

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#3

Re: Mechanical Animals – Programmed Pets (Part 2)

03/04/2009 11:36 AM

It's sad that people feel a need to buy fake pets when there are so many real animals that are abandoned and unwanted.

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#4
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Re: Mechanical Animals – Programmed Pets (Part 2)

03/04/2009 11:53 AM

While yes, it is sad that people buy fake pets to take the place of real animals, but don't forget there are people that physically can't have pets. Some people have severe allergies to many pets and their dander. I know people who can't have pets because of this. And you say that there are many new medications out there to prevent reactions, but they aren't a cure-all. There are those that have both allergies and asthma; when paired together, these ailments can make it impossible to own a cat or dog and have it live in the same area that you do.

And you say that these two ailments are uncommon when paired? Asthma is more likely to develop in people with allergies (source). With the way trends are developing, a child born in the upcoming generation is twice as likely to develop asthma as a child born today (source). Sometimes it isn't that people don't want pets that need adopting, sometimes it is the physical impossibility that prevents them from it. And for children, buying fake pets keeps their interest and is an opportunity to learn about responsibility.

Also, a fake pet is a one time expense. Real animals require consistent expense to make sure that they are healthy and happy. There are many reasons why parents would prefer to give their kid a fake pet rather than a real pet (adopted or otherwise), but it doesn't mean that they don't want a real pet, it just may be inconvenient at the time.

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#5
In reply to #4

Re: Mechanical Animals – Programmed Pets (Part 2)

03/04/2009 2:01 PM

True. But I bet the fake ones cannot raise or lower my blood pressure the way my dogs and cat do at times!

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#9
In reply to #3

Re: Mechanical Animals – Programmed Pets (Part 2)

03/05/2009 4:11 AM

Abandoned and unwanted animals are usually (in the west) pets that people treat like dispopsable toys. Surely such people should be encouraged to have a mechanical pet ? A lot of people treat pets like designer bling, so getting them to buy 'exclusive' mechanical things shouldn't be hard.

Robots have a role in disuading youngsters from getting unwanted 'pets'.

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#6

Re: Mechanical Animals – Programmed Pets (Part 2)

03/04/2009 7:11 PM

Electronic Pet Shop has a range of new and exciting electronic pets available to people that can't look after real pets. It's pets... without the poop! http://www.electronicpetshop.com

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#7

Re: Mechanical Animals – Programmed Pets (Part 2)

03/04/2009 11:04 PM

The only good thing about fake pets is that you can take the battery out when they get to be annoying, you cannot do that with a real one

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#8

Re: Mechanical Animals – Programmed Pets (Part 2)

03/05/2009 3:54 AM

Anybody know the way to Stepford ?

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#10

Re: Mechanical Animals – Programmed Pets (Part 2)

03/05/2009 11:05 AM

No.

No elaboration should be needed.

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#11
In reply to #10

Re: Mechanical Animals – Programmed Pets (Part 2)

03/05/2009 1:51 PM

I think the OP meant 'instead of a pet', not 'to replace a pet'.

Anyway, why is no elaboration needed ? How about "why feed an expensive pet while children starve ?" or "why own an animal that can kill or spread disease".

It's quite valid to simply post a one word answer, but elaborating makes it more worthwhile. I've (as yet) no opinion on the question in general either way. Wouldn't want a robot pet myself, but they may have a place for some.

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#12

Re: Mechanical Animals – Programmed Pets (Part 2)

03/05/2009 4:31 PM

No, unless I am allergic to the real thing.

I had two sets of a cat and a dog, then a set of two dogs, and now I have one aging dog that also needed a home.

Just yesterday I read the reason why:

Why having a dog is like being on drugs: Article from HealthZone.ca

Please visit link: http://www.healthzone.ca/health/article/595994

Jaan

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#13

Re: Mechanical Animals – Programmed Pets (Part 2)

03/06/2009 12:48 PM

Furby makes me sad. I though my parents were hiding a Nintendo 64 in the back room....turns out I got a Furby. Eventually...I pulled and Office Space and made a video of my Furby and my buddy's receiving the same abuse as the copy machine.

The idea of robotic animals is exciting for those with allergies I'd assume, but if you don't really have allergies to worry about the experience of building a relationship with a pet is top notch.

So...no cleanup of hair and feces, no food to buy, but will the mechanical dog of 2015 match up to PJ black lab of awesomeness who scares of the coyote? Doubt it.


Also, check this link out http://cr4.globalspec.com/blogentry/7961

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Anonymous Poster
#14

Re: Mechanical Animals – Programmed Pets (Part 2)

06/10/2009 1:38 PM

I think its fair to say that people wouldn't buy an electronic pet instead of purchasing a real one... Even Pleo, which is widely regarded as the most lifelike electronic pet available does not quite seem real. I don't think people would choose to buy an electronic pet instead of one that's been abandoned. Personally, I think its sad that people choose to breed animals when there are so many homeless pets who will be put to sleep without good homes.

Electronic Pets make a suitable alternative for children that may not be responsible enough for a real pet or disabled people who are not able to look after a real animal. A wide range of electronic pets will soon be available to view at http://www.electronicpets.org.

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Anonymous Poster
#15

Re: Mechanical Animals – Programmed Pets (Part 2)

11/14/2009 9:59 AM

first off many people love pets but cant have them cause of one ALLERGIE and CANCER if you have cancer you cant have pets and even if your a cancer survivor you still cant have pets.

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#16
In reply to #15

Re: Mechanical Animals – Programmed Pets (Part 2)

11/16/2009 7:09 AM

This is not entirely true. I know many cancer survivors, including my father, who have pets. They say animals are great for boosting morale in those who are ill.

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#17
In reply to #16

Re: Mechanical Animals – Programmed Pets (Part 2)

11/16/2009 6:45 PM

Petting a pet lowers blood pressure ... they make you walk and encourage you to take care of yourself ... I think that having a pet is a great way to stay optimistic fighting any disease, not only cancer ... they help you to meet great people, other pet lovers like you ... j.

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