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Engineering360: "Boosting vaccination rates with virtual reality"

12/06/2019 11:03 AM

Read Engineering360 article: Boosting vaccination rates with virtual reality.

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Guru
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Re: Boosting vaccination rates with virtual reality

12/06/2019 1:28 PM

I am all for vaccinations and getting a flue shot, and also somewhat of a VR enthusiast.

This is a little scary because it implies that in general VR might have more influence on someones actions than other media.

For example will people buy more stuff from an advertisement in VR, or could you equally convince them that vaccinations are dangerous with the corresponding media.

As VR and likely AR grow in the next few years, I expect these ethical questions will come up.

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