Global Nerdy has a great (and sometimes funny) list of Laws of Software Development, and really technology development in general. Some of the finer ones include:
Brooks' Law Fred Brooks - Adding manpower to a late software project makes it later.
Dilbert Principle Scott Adams - The most ineffective workers are systematically moved to the place where they can do the least damage: management.
Pesticide Paradox Bruce Beizer - Every method you use to prevent or find bugs leaves a residue of subtler bugs against which those methods are ineffectual.
Which one is your favorite? Do you have any of your own?