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Prototypes

Posted April 01, 2007 2:08 PM by James P. Hollen

As a basis for prototype developement, we have three levels of design:

#1-EUREKA-I got an idea!
#2-Proof of concept
#3-Workable-presentable model

The first one I think everyone has is an abundance of ideas. The thought process churns out many ideas in a creative mind daily. The experienced mind seperates those ideas into what is practical and what is not.
The second one involves a physical presentation of the idea. Some effort must be made in "proving" that the idea works. This is usually not a carefully designed project. We might use structurally unsound materials in this phase of prototype developement.(Use of wood, for instance, on a loader bucket back ripper instead of cold-rolled steel for a lift arm) The use of wood will allow adjustments to be made on the spot with little reguard to looks or strength. Use of temporary clamps in place of welding, etc.
The third one requires a finished working prototype devoid of most irrregular and substandard workmanship. It should professionally represent the idea in mind with little or no flaws present. This should be your "best foot forward" in design. COMMENT

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Power-User

Join Date: Feb 2007
Posts: 157
Good Answers: 1
#1

Re: Prototypes

04/01/2007 11:38 PM

The next step in proving a thought is to not let anyone tell you "it cant be done or it won't work because that just isn't the way it has been done in the past". I for one hate that mentality.

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Anonymous Poster
#2

Re: Prototypes

04/02/2007 6:58 AM

Try the suite:

- computer prototyping with different soft packages as SW Inventor aso

- for small parts use the fast prototyping technology

-build a prototype ONLY when it works already on the screen if not it will cost you much more than needed

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Anonymous Poster
#3
In reply to #2

Re: Prototypes

04/02/2007 9:17 AM

Prototypes,

With the advent of modern computer softwares (2D &3D),it has become more convenient to try out our Prototype on screen first and build the model as we wish. The CAD softwares are intelligent enough to give a valuable feed back on the satisfactory working of the proposed design. what else the design can also be checked for its inti gritty under various loading and dynamic conditions using FEA analysis. In fact we can build different variants of same design and and give it desired external and internal looks.

An experienced engineer mostly ends up with 90-95-99% of the final model even before its prototype is built,thus saving the cost of prototype making .In many Project type works ( one off kind )we cant afford a prototype and good CAD work is the answer. The word Prototype is fast merging with the first deliverable model to customer.subsequent improvements are always required / necessary.These CAD softwares were available earlier too , but the cost was prohibitive for low cost products but now the low end Softwares like SW and Inventor etc are well within the reach of small and medium organizations.

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Power-User

Join Date: Nov 2006
Location: Canada
Posts: 336
Good Answers: 5
#4

Re: Prototypes

04/02/2007 3:29 PM

If you want to become or already are a full-time inventor, read this study:

http://www.uiausa.org/Articles/Articles/CynthiaWeickPhD.pdf

I subscribe to the previous comments on using 3D CAD and other software for design and simulation. Building an eye-catching prototype and spending too much on NRE (non-recurring engineering) is counter-productive. In fact, it all depends on what are your intentions and what is the nature of your invention.

My way is this:

#1- the new concept idea usually coming from identifying a stringent need;

#2- patent and market searching - to be almost sure that is not already done;

#3- build a proof-of-concept model, as cheap as possible (acceptable improvisation);

#4- write a provisional patent application, as complete as possible (3D drawings, etc.) and keep it ready to be filed;

#5- prepare ppt presentations (one not including any disclosure and one including some) and start looking for clients and even send the first ppt;prepare a NDA (Non-Disclosure-Agreement);

#6- If an appointment with the first potential client was set, first file the provisional patent application (through a patent attorney who adds the claims), then meet him asking first to sign the NDA, then display the second ppt and eventually the proof-of-concept model. Avoid to leave any printed or electronic copy. Take someone you trust with you at the meeting to observe the client's reaction and your possible mistakes.

The provisional patent application is just offering an year delay until you have to file the true patent application and is the cheapest way to get some IP protection before disclosing anything.

Displaying an "unfinished" but working model, even made of very common parts and materials (recycled are the best!) may have a great impact - firstly because is addressing to our direct senses (visual & touching) and secondly because is an indication of the future production price and, why not, of your ingenuity.

Once, I did a big mistake saying during the presentation that a certain part of the model should best be gold-plated. That ruined my offer even if the needed quantity was priced under $3!

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Power-User

Join Date: Nov 2006
Location: High Point,N.C. USA
Posts: 185
Good Answers: 1
#5

Re: Prototypes

04/03/2007 2:20 AM

CAD programs are a great way to design mistakes out of a prototype before you actually start building. There is not going back to pre CAD days, fore sure. What IS missing however, is the hands-on experience and the thought process involved in designing something. I can write a program on the computer, weed out all possible design errors, and print a workable plan on how to drive a vehicle, BUT until you get behind the wheel, you will not be a driver! Prototypes are an extension of the mechanical /mind thought process. Think!

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Associate
Canada - Member - Hey buddy

Join Date: Sep 2006
Location: In my UFO...hovering above Canada
Posts: 41
#6

Re: Prototypes

04/22/2007 1:09 AM

"UNFORTUNATELY, MANY PEOPLE LOSE THEIR ENTREPRENEURIAL SPIRIT BECAUSE OF THE HOME ENVIRONMENT, THE EDUCATIONAL SYSTEM, OR THEIR SOCIAL CONTEXT. THE REASON IS OBVIOUS: FAMILIES, SCHOOLS, AND SOCIETY ARE ESTABLISHMENTS. THE PRIORITY OF ANY ESTABLISHMENT IS THE ORDERLY CONDUCT OF THE INDIVIDUAL. CONFORMITY." - unknown.

Thanks for this great info...really helps to put the whole process into perspective.

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Anonymous Poster (2); hilltopper (1); Hottech (1); James P. Hollen (1); JesterTerrestrial (1)

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