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Using Gamers for Quantum Research

04/15/2016 12:44 PM

Came across this cool article and thought I'd pass it along.

Gamers outperform computer at quantum task

Human intuition might seem useless in the weird world of quantum mechanics. It's a peculiar realm in which particles can be in multiple places at once and can tunnel through barriers that should be impenetrable. But, scientists report in a paper published online April 13 in Nature, in a quantum-inspired game, humans bested computers.

"To me it is more than surprising - it is really mind-blowing," says physicist Tommaso Calarco of Ulm University in Germany, who was not involved in the study.

The researchers, led by physicist Jacob Sherson of Aarhus University in Denmark, based their game on a quantum computer made up of atoms trapped in a grid pattern, and enticed gamers into finding the optimal way to shuttle atoms back and forth. In this type of quantum computer, scientists must move the atoms quickly and precisely in order to make calculations. Unbeknownst to the gamers, they were helping researchers edge closer to the "quantum speed limit"set by the laws of physics at the smallest scales, which caps the speed of such calculations.

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#1

Re: Using Gamers for Quantum Research

04/15/2016 1:37 PM

I don't understand why they were so surprised. The computer is constrained by the logic it is given, while the humans carry no such burden. I would have been more surprised if it had gone the other way.

Nice article!

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#2

Re: Using Gamers for Quantum Research

04/15/2016 4:36 PM

If and when they develop AI,computers or bots that thinks with common sense and logic, humans will always out perform computer's when it comes to reasoning. Humans may not be as fast with some math calculations or performing a set of commands, but we still have the common sense and reasoning, well, most humans do anyhow, to see a problem and apply common sense and reasoning to solve problem, "War Games" might be an example, based on a true story. WOPR wasn't capable of differentiating between simulated game and reality.

I'll start worrying when an AI or bots starts self-replicating.

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#3
In reply to #2

Re: Using Gamers for Quantum Research

04/15/2016 4:53 PM

Nah, they'll read Asimov's Laws and just fold right up.

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#4
In reply to #3

Re: Using Gamers for Quantum Research

04/15/2016 8:08 PM

When John Boy developed gills and eyes in the back of his head, that was enough for me.

There's more than one way of skinning a cat robot

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