Actors weigh strike over video game voices. The question is it fair that actors get a percentage of the profits from video games. Personally I find it disturbing that a team of software engineers can spend 3 years working on a game getting the physics engine working perfectly and developing great game play only to have some person who spend a week at tops speaking into a microphone should get a residual when the coders don't.
I do agree that good voice acting does help with realism and immersion into the game world; but I've never told someone to buy a game because Don Vino sounded so great.