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Calculating Gear Ratios

12/15/2009 12:15 PM

I have a machine which has 4 cog wheels in constant mesh. The largest cog wheel has 165 teeth and the others 45, 40 and 32 respectively. How many revolutions must the largest cog wheel make before each of the cog wheels is back in its starting position ?

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Anonymous Poster
#1

Re: Calculating Gear Ratios

12/15/2009 12:38 PM

Homework?

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#2
In reply to #1

Re: Calculating Gear Ratios

12/15/2009 12:48 PM

No, not homework. I am retired !

I am simply trying to resolve a problem I have with driving a turntable on which is mouted a large sculpture which I wish to return to its starting position every 24 hrs.

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#3

Re: Calculating Gear Ratios

12/15/2009 2:06 PM

So... let's get this straight.

Your gear 165 tooth is the driver. And, your 32 tooth gear is final driven. And, end result, final driven gear needs to complete rotation divisible by 3600. How am I doing so far?

What possible difference, given your project, could it make where gears Driver, 2nd driven and 3rd driven are (in rotational relationship with start) after 24 hours, as long as final driven gear is in correct orientation?

This does sound like a homework question I had about a hunnerd years ago. Can you convince us otherwise?

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Anonymous Poster
#4

Re: Calculating Gear Ratios

12/15/2009 2:41 PM

Also the gear train has 165-45-40-32 teeth

The final ratio will be 165/32 = 5.15625 a bit odd ratio.

all other intermediates are immaterial

ratio : 165/45 * 45/42 * 40/32

Why not directly 165 and 32 teeth (forgetting all other ?)

BTW your answer is 495 for the first gear.

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#5

Re: Calculating Gear Ratios

12/15/2009 8:22 PM

I think you guys have misinterpreted the question. This is a LCM problem. For instance the first ratio is 165 or 11x15 to 3x15 or 11 to 3. It will take 33 revolutions for the first two gears to get back to the original position. The big wheel will turn 3 times while the small wheel turns 11 times. A even number of turns will not occur before that. My wxMaxima tells me that for all 4 gears it will take lcm(165,45,40,32)/165; lcm(165,45,40,32)/45; lcm(165,45,40,32)/40; lcm(165,45,40,32)/32; or 96 352 396 495 revolutions

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Anonymous Poster
#6
In reply to #5

Re: Calculating Gear Ratios

12/15/2009 11:10 PM

Look above in the last line.

But the question is why? It looks to glaringly like homework so answer was given but not the method. Wanted to be convinced that we are not doing his homework

If it is not homework, answer is enough. If it is, let him find it.

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#7
In reply to #6

Re: Calculating Gear Ratios

12/16/2009 2:35 AM

I am willing to take Revision at his word and his request is well defined and simple. If Revision is a student he will need to look up the LCM function.

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#8

Re: Calculating Gear Ratios

12/16/2009 3:17 AM

They are correct it's a lowest common multiple problem. So:-

165 = 3X5X11
45 = 3X3X5
40 = 2X2X2X5
32 = 2X2X2X2X2

The only number not "covered" by the first and last cog is the extra 3 in 45 so total number of "teeth" is 165X32X3, and total number of revs. of first cog is 165X32X3/165 = 96

One revolution every 15 minutes.

Please send us a picture of the finished sculpture using the little green camera:-

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#9
In reply to #8

Re: Calculating Gear Ratios

12/16/2009 4:00 AM

Incidentally you can simulate this problem fairly easily in phun

Sorry you can only just see the marker on the second gear in these screen captures:-

Phun is a free toy so setting up will not be easy. You will need to draw several gears about the right size for say the 32 toooth cog then "fine tune" to get it right; then, use a (real) ruler against the screen to create the other cogs.

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#11
In reply to #8

Re: Calculating Gear Ratios

12/16/2009 11:00 AM

The sculpture is carved in wood, is approx 2m high and is in the form of a propeller, hence the need for it to turn, but slowly. It is not finished yet but when it is I will post a picture of it

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#12
In reply to #11

Re: Calculating Gear Ratios

12/16/2009 11:47 AM

Hey there, Revision. As you can see, sometimes help with homework is a little tough to get around here.

Have I guessed correctly? That is, the 165 your drive gear? If slow turning is the desired end result, will you not be better off with geartrain using 32 as driver? Is the sculpture to make ONE revolution in 24 Hrs? And, how did you select this particular combination? Do you already have the gears?

These gears... wood as well? Will they be exposed? That is to ask, will the turning geartrain be part of the sculpture display?

And, is it truly necessary that all gears are 'properly' oriented (exactly at starting position) after 24 hours? That is the part of your question that makes it appear to be homework, but if desired for artistic effect, I guess I can see the request. Solution for this has been given, now you have to match motor RPM to time the display revolution you want.

I, too, am anxious for your project to complete so we can see it... maybe some progress photos? Good luck.

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Anonymous Poster
#10

Re: Calculating Gear Ratios

12/16/2009 6:40 AM

The 165 cog will make 0.27, 0.24, and 0.19 revolutions for the 45 cog, 40 cog and 32 cog wheels to make one revolution respectivley.

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#13

Re: Calculating Gear Ratios

12/16/2009 12:46 PM

The first 10 replies all assumed that you have all four gears in a row. Since you didn't specify otherwise, that is probably true. Likewise, they all assumed the gears are assembled in the order given, and that is also likey true, but you did not specifically say so, although the 'respectively' probably was intended to mean that. So They are all assuming:

As long as the first gear has 32 teeth and the last has 165, in this configuration (all in a row), the order and the number of teeth of the intermediate gears has no effect on the speed of rotation of the last gear, but it would affect the answer to your question.

Here is one of many other possible arrangements that have the same 4 gears in constant mesh, with a very different answer to your question:

You may need to be more specific in your description...

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Anonymous Poster
#14
In reply to #13

Re: Calculating Gear Ratios

12/16/2009 2:35 PM

dkwarner "the order and the number of teeth of the intermediate gears has no effect on the speed of rotation of the last gear"

I agree but the question asked was:

"How many revolutions must the largest cog wheel make before each of the cog wheels is back in its starting position ?"

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#15
In reply to #14

Re: Calculating Gear Ratios

12/17/2009 1:15 PM

You left off the last part of my statement in your quote: "..., but it would affect the answer to your question."

Now that you mention it, I'm virtually certain the OP meant all, rather than each.

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Anonymous Poster
#16

Re: Calculating Gear Ratios

12/18/2009 5:01 AM

You're right, I did leave off the rest of your comment.

I appologize

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Users who posted comments:

Anonymous Poster (6); dkwarner (2); Doorman (2); Peter Nachtwey (2); Randall (2); Revision (2)

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