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How Computer Chess Changed Programming

Posted November 11, 2010 9:34 AM

From IEEE Spectrum:

When Deep Blue beat Garry Kasparov in 1997, it was a shock to most—but not to those who had closely watched the development of chess computers over the previous 50 years. IEEE Spectrum talked to one of Deep Blue's creators, Feng-Hsiung Hsu, and AI specialist and computer-chess historian Monty Newborn about the special place of chess computers in the history of computer programming and their role in our understanding of the human brain.

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Anonymous Poster
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Re: How Computer Chess Changed Programming

11/30/2010 12:56 PM

I think every tournament "year" the reigning human chess champion should play a match against the reigning computer champion. (That is, tournaments should determine the best in each category, with the two "finalists" then competing.) The outcomes would help determine/understand if the current "best" algorithms are refined enough to consistently beat the human mind. It says a lot about Gary Kasparov that he exposed himself to the possibility of defeat by a computer algorithm. Of course, in some ways this takes some of the luster off of beating other humans. It's kind of like being 2nd runner up in a beauty contest.

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