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NVIDIA Floats Workstations Graphics to the Cloud

Posted November 02, 2012 2:10 PM

Though enterprise IT systems are on a direct path to virtualization and the cloud, engineering systems like CAD and PLM haven't hit a similar stride, given the lingering and very real concerns about how rich, graphics-intensive 3D tools would perform in this new environment.

Enter the GPU giant NVIDIA, which has a plan to bring workstation-level graphics capabilities to any screen, even mobile ones. The new cloud-based NVIDIA VGX K2 GPU, built on its previously announced Kepler architecture, fills in some of the pieces needed to achieve the promise of NVIDIA's VGX platform announced in May. That platform, deployed in the datacenter, helps IT departments create a virtualized desktop with all the graphics and GPU computing horsepower of traditional PCs or high-end workstations. Employees then can access this desktop in the field or at home from the connected device of their choice (yes, that means laptops, tablets, smartphones, or thin clients).

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Guru

Join Date: Jun 2010
Location: New York
Posts: 972
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#1

Re: NVIDIA Floats Workstations Graphics to the Cloud

11/02/2012 4:08 PM

This just makes sense to me in logical progression of improving the accessibility of tools. At the present moment, my mate can remote into a super computer that has 125+ GB RAM and high powered processor in order to run simulations for his research at RPI (sorry for the inexact values, I forget the specifics). He can do so with his tablet, which always flabbergasts me.

To bring the same idea to intense modeling applications is exciting to me, I just hope NVIDIA doesn't bite off more than it can chew (again).

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Guru

Join Date: Mar 2012
Posts: 2189
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#2

Re: NVIDIA Floats Workstations Graphics to the Cloud

11/03/2012 6:37 AM

Okay, but what about latency and bandwidth issues and your application deals in real time? For which sort of applications is this a good idea? Static pictures? CAD? This rush to the cloud never fails to give me a bad feeling.

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