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Fooling People with Simulated Sounds

Posted July 20, 2016 12:00 AM by Engineering360 eNewsletter

In a scene that contains sound and pictures, can you tell if they both come from the same source? Many movie sound effects originated as actual sounds (filmmakers still use one classic movie splash from a recording of real sounds made in the 1940s) or sounds that some human sound technician creates (think "A Prairie Home Companion"). This article examines work at MIT to get computers to listen to an actual sound, synthesize it, and adjust it to match particular visual cues. The simulated sounds fool many people. But much work remains. The system still can't mimic a fast drum roll or construct all sounds from a complicated environment.


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Join Date: Apr 2010
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Re: Fooling People with Simulated Sounds

07/20/2016 6:17 PM

The conventional way to analyze sounds is spectral analysis (Fast Fourier Transform). Interestingly enough, two sounds that sound exactly the same can have different waveforms, having the same amplitude spectrum but different phase spectra. The ear is totally deaf to phase.

The blue and red waveforms consist of two related tones which have different relative phase. [Blue is sin(f)+cos(2f), Red is sin(f)+sin(2f)] The amplitude spectra shown below (blue and red) are the same, and the Blue and Red sounds are indistinguishable to the ear.

Check it out for yourself:

http://www.phy.mtu.edu/~suits/phaseshifts.html

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