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Sledding: Newsletter Challenge (02/26/08)

Posted February 24, 2008 5:01 PM

The question as it appears in the 02/26 edition of Specs & Techs from GlobalSpec:

You give a sled a quick push up a snowy slope that makes an angle θ with the horizontal. In time t, the sled goes up and comes back down. If the coefficient of friction between the sled and the slope (snow) is µ, determine the time it takes the sled to reach the top of its trajectory.

(Update: March 4, 9:00 AM EST) And the Answer is...

The following diagram shows the force balance when the sled is going down. A similar diagram can be drawn for the situation when the sled goes up. Notice that the x and y axes are drawn along that slope and are vertical to the slope, respectively.

The weight of the sled is given by

and the force of friction (along the slope going up) is given by

where is the friction coefficient and is the normal force

The weight components along the axes are given by

Now apply Newton's second law to the y-direction:

Notice that because there is no motion in the y-direction, . Therefore,

(1)

Similarly, then by applying Newton's second law to the x-direction, we get

Canceling the mass that appears in each term, we get an equation for the acceleration along the x-direction (down the slope):

For clarity, let's rename this acceleration as . Thus,

(2)

For the case when the sled goes up, we can get a similar equation for the acceleration (I'll leave the derivation as an exercise for my reader!):

(3)

We know that for a constant acceleration the speed is expressed using the kinematic equation of motion given by

where and are the initial speed and initial position, respectively. We see that the acceleration is directly proportional to the square of the velocity at any point in the sled trajectory. If and are the initial velocity when the sled is moving up and the final velocity when moving down, respectively (notice that in both cases they represent the same position in the trajectory), then we can write:

(4)

The speed can be expressed as where is the acceleration and is the time. Let's define as the time the sled reaches the top, and as the time it takes to move down. By substituting the velocities in (4) with their respective equations we get

(5)

Or,

For the purpose of simplification, let's define

(6)

Thus,

(7)

We know that

Using Eq. (7), we get,

Finally, the time it takes for the sled to reach the peak is given by

(8)

Note 1: It is clear that we must have

Note 2: It also should be clear that if there is no friction (), then

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#1

Re: Sledding: Newsletter Challenge (02/26/08)

02/24/2008 10:06 PM

Haven't yet begun to dig into the guts of this one, but I do see a sticking point: The author if this CQ is looking for an equation for time t for both the ascent and descent. The descent portion should be easy considering the acceleration will be provided by gravity. The ascent portion depends on the force applied by the person giving the sled an uphill shove.

We do have a starting point for our equation: t = tascent + tdescent.

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#2
In reply to #1

Re: Sledding: Newsletter Challenge (02/26/08)

02/24/2008 10:45 PM

t(accelerate)+t(ascent)+t(descent)?

Regards JD

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#56
In reply to #1

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 3:22 PM

The question only asked the ascent time.

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#3

Re: Sledding: Newsletter Challenge (02/26/08)

02/24/2008 11:43 PM

If t starts at the end of the quick push, (we'll call that point a) the the time to reach the top of the trajectory is 1/2t. Obviously, the time to come back down to point a would also be 1/2t. Its velocity at point a on the way back down will be the same as that imparted by the quick push.

We are assuming that the runners have equal forward and reverse friction coefficients.

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#16
In reply to #3

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 12:06 AM

This is gibberish.

Actually it's not entirely gibberish, but it answers the question for only for the frictionless condition. If the sled/snow interface is frictionless, then after you release the sled on its way up, it will decelerate according to the component of gravity along the slope (G x cos Θ). Eventually, it will stop, and then start coming back down, with the same acceleration (and therefore it will return at the velocity with which it left).

Without actually doing the math, and with befuddled mind, I assumed that the friction, being the same for going up as for going down, would simply cancel out. But, of course, that's wrong. The friction converts some of the sled's kinetic energy to heat on the way up (and on the way back down). The friction increases the deceleration on the way up and decreases the acceleration on the way down. Given that the up distance and down distance are equal, the time going up must be less than the time going down.

Tkot's explanation is very good. Coincidentally, his typo relates directly to my brain fade. If:

  • Moreover, accelerations (using Newton's law a=∑F/m) are obviously:
  • aup = g (sinθ + μ cosθ) (3) and
  • adown = g (sinθ + μ cosθ) (4)

were true, then aup and adown would be equal, and my original answer would not be so nonsensical.

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#22
In reply to #16

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 4:36 AM

C'mon then Ken, second my vote and give tkot a "good answer"

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#31
In reply to #22

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 10:40 AM

Ooops. I'd intended to do that, but spaced out. I've now mended the terror of my weighs. Thanks for the reminder.

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#34
In reply to #22

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 10:53 AM

Hi, Physicist?!

I don't agree with you that tkot's answer hit the spot.

Mark

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#37
In reply to #34

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 11:07 AM

The aggregate of tkot's answers is correct and mathematically complete (subject to the limiting assumptions specified in the challenge itself) - but I suspect more explanation may be needed.
I'm hoping someone else will provide this.

fyz

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#4

Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 2:57 AM

I'm sure there's a μmgCos(θ) in there somewhere, but I can't stop my sled from sliding.. Somebody make the nasty F and sliding friction coefficients go away. My impulse force and static resistance is all jumbled up. I'm not even sure if force was applied horizontally or along the slope, and even worse I don't know if it matters.

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#5

Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 5:02 AM

It seems trivial, or is there a catch? Here is an early shot:

I will use the indexes "up" and "down" do distinguish between the upward and downaward motion of the sled, e.g. vup will be the intitial velocity given to the sled and vdown the velocity with which it comes back down, etc. Also, let s be the distance travelled by the sled in each direction.

Then, from energy conservation theorem, we know that:

1/2mvup2 = m g s sinθ + m g s μ cosθ (kinetic en. = dynamic en. + friction work) =>

vup2 = 2 g s (sinθ + μ cosθ) (1)

Under the same logic, we get:

vdown2 = 2 g s (sinθ - μ cosθ) (2)

From (1) and (2) we get vdown/vup = [ (sinθ - μ cosθ)/(sinθ + μ cosθ) ]1/2 = (α/β)1/2 where

α = sinθ - μ cosθ and β = sinθ + μ cosθ

Moreover, accelerations (using Newton's law a=∑F/m) are obviously:

aup = g (sinθ + μ cosθ) (3) and

adown = g (sinθ + μ cosθ) (4)

From (3) and (4), adown / aup = α/β.

Finally, from kinematics (or definition of acceleration, if you like): tup = vup/aup , tdown = vdown/adown and

ttot = tup + tdown (given)

Now, to make life easier, we may seek to calculate the expression tup/ttot to eliminate unwanted parameters:

tup/ttot = vup/aup / ( vup/aup + vdown/adown) = ... simple stuff ... = 1 / (1 + (β/α)1/2)

Therefore tup = ttot / (1 + (β/α)1/2)

If there is no friction (μ=0) then tup = ttot / 2, as expected. Otherwise, tup < ttot / 2 because β > α for any logical θ (i.e. 0 ≤ θ < π/2)

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#6
In reply to #5

Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 6:38 AM

adown = g (sinθ + μ cosθ) (4)

It is obvious I actually meant:

adown = g (sinθ - μ cosθ) (4)

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#8
In reply to #6

Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 7:06 AM

Obviously a typo, as you already had alpha and beta, and these reappeared in the solution.

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#7
In reply to #5

Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 7:03 AM

Agreed all round. I might have added my distaste for using the standard symbol for the time variable for the round-trip time, but that is probably just me being fussy.
Personally, I'd have used the acceleration integrals for this case rather than the energy, but either way is correct, of course.
It only remains to expand the result so the solution uses only the variables given in the statement of the challenge (yawns pointedly).

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#10
In reply to #5

Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 8:15 AM

...to finish with it, I should note that in order to have the described motion it is necessary to hold:

sinθ - μ cosθ > 0 i.e. tanθ > μ

Moreover, to minimize calculations, we note that β/α = (tanθ + μ) / (tanθ - μ)
so the formula becomes:

tup = ttot / (1 + [(tanθ + μ) / (tanθ - μ)]1/2)

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#12
In reply to #10

Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 9:23 AM

I agree that the challenge should have read T or ttot or something similar, but it read t. Other than that, I think your solution is faultless. (N.B. negative times for Tup would be a good indicator that the expression had failed)

Fyz

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#18
In reply to #10

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 12:46 AM

How do you get those sexy mu & theta symbols? ffeJ

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#19
In reply to #18

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 1:28 AM

Look for the blue Ω () in the editor screen.

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#32
In reply to #5

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 10:49 AM

Hi, tkot!

You stated "If there is no friction (μ=0) then tup = ttot / 2, as expected. Otherwise, tup < ttot / 2 because β > α for any logical θ (i.e. 0 ≤ θ < π/2)"

I respectfully submit that it would be impossible for ttotal to be anything divided by 2 since we don't know the velocity of the upward trip (pushed), and the downward trip is extremely likely to be faster, multiplied by 9.8 m/s/s.

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#35
In reply to #32

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 11:02 AM

Without friction, the situation is the same as the basic trajectory of a ball thrown upward -- it returns to your hand with the same velocity with which it departed (assuming you don't move your hand after release). Gravity decelerates the ball (on the way up) with exactly the same magnitude that is accelerates it (on the way down).

It that were not the case, then energy mysteriously disappears. (With friction, however, some energy is converted to heat -- and thus the unequal travel times when friction is accounted for.)

BTW, my post 16 is a correction to my post 3, in which I proposed something fairly close to your logic.

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#39
In reply to #32

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 11:15 AM

I like jdretired's response [#2], becaue ttotal includes the push or initial acceleration phase of the sled's tup.

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#40
In reply to #39

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 11:47 AM

Of course, a problem with jdretired's response is that it does not answer the question, which asks for the time to the top of its trajectory, not total time.

However, should we include the initial acceleration time? My feeling is no, because we cannot know what that time might be. Also, it makes the end of the thought experiment indeterminate: if you included the push, then you should probably include the catch and deceleration, so the the sled ends up stationary at start and finish.

I prefer the simpler approach of tkot's solution, which highlights the essential nature of the problem (the part which I failed to appreciate in my first response), which is that the friction causes the problem to be asymmetric (whereas without friction, the time up and time down are the same).

If one wanted to include acceleration before release and deceleration after catch, it could be a footnote to tkot's solution -- but I don't think it adds anything other than distraction.

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#42
In reply to #40

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 12:09 PM

Hi, Blink!

"if you included the push, then you should probably include the catch and deceleration, so the the sled ends up stationary at start and finish."

The initial question did include a push, but it didn't include deceleration and a catch phase, only asked for the time taken to return to the initial point. I can see though, that the riddler may not have intended to include the initial push as a part of the calculations: that's murky to me; and my clue that it might not have been intended to be included was being given a slope at a constant angle as a determining factor. I think the constant angle thing is an interesting inclusion for consideration though, since regardless of the angle or curve of the slope the answer might still be the same.

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#46
In reply to #42

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 1:20 PM

I can see though, that the riddler may not have intended to include the initial push as a part of the calculations: that's murky to me;

It's murky to me too. As in so many of these challenges, the "answer" depends heavily on one's interpretation. Tkot's and my interpretations were the same, but his answer benefited from his actually thinking things through. (I consider that cheating!)

We'll all be up a creak if the official answer is something like "4.2 seconds".

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#57
In reply to #46

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 3:34 PM

Hi, Blink!

I've been waiting for somebody to stick in a wonderful juicy answer like "4.2 seconds". You've saved me the temptation to do it myself, although my favourite answer is "5" without the benefit of units...open to interpretation, as it were.

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#79
In reply to #5

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 8:34 AM

I don't agree "for any logical θ (i.e. 0 ≤ θ < π/2)"

If the sled goes down,

m.g.sinø>m.g.µ.cosø → tanø>µ → arctan(µ) < ø ≤ π/2

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#80
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Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 9:49 AM

m.g.sinø>m.g.µ.cosø → tanø>µ → arctan(µ) < ø ≤ π/2

No doubt about that, it is what I mentioned in another post that it should hold:

sinθ - μcosθ > 0 => tanθ > μ.

This is the condition so that the sled comes back down the slope. (One may argue that it is in fact tanθ > μ', where μ' > μ is the static friction coefficient.)

As for the condition 0 < θ < π/2 (the "logical" θ I mentioned) is for stupidly ensuring:

cosθ>0 => sinθ+μcosθ ≥ sinθ - μcosθ (equality holds if μ=0) => β≥α and consequently tup≤ ttot/2.

Anyway, it would be absurd if θ lied outside these limits. Certainly the forces applied to the sled wouldn't be the same in such cases. Therefore, the condition 0 < θ < π/2 is already implied in the solution.

Whatever, the point I wanted to make is that tup≤ ttot/2 with the equality being valid for μ=0.

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#111
In reply to #5

Re: Sledding: Newsletter Challenge (02/26/08)

03/03/2008 9:47 AM

tkot,

You are very close to the answer ...


Abe

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#9

Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 7:54 AM

The time for the sled to reach the top of the trajectory is simply a function of the vertical acceleration of gravity which is equal to the vertical component of the force. So just take the sin of theta times the force and use that result for the force/acceleration equation.

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#11
In reply to #9

Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 9:15 AM

What about the friction?

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#26
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Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 8:24 AM

Friction is just a part of the deceleration equation for the cycle.

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#28
In reply to #26

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 9:03 AM

How is that compatible with post #9? just take the sin of theta times the force

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#13

Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 4:15 PM

I'm all but lost on this one, but isn't he asking the time it will take to reach the TOP of the trajectory? This doesn't even touch on the descent. Unless friction is Zero and the slope is great enough to only deal in gravity, then rate of descent could be applied. I've pushed sleds up a hill and they ascend quickly, but with a slight slope may take a while to even change direction and accelerate downward.

I look forward to this solution! Just trying to put my 2 cents worth in.

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#14
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Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 5:36 PM

Yes, the challenge is asking how long it will take to the top from when you release it to start moving under its momentum.
It then tells you the time for the return trip back to the release point. Based on that, the angle of the slope and the coefficient of friction, it asks you to calculate how long the first leg of the trip (bottom to top) will take.

tkot assumes a distance 's' up the slope that the sled travels, and from that calculates the up and the down times (based on knowing the angle of the slope and the coefficient of friction). As the ratio of the up and the down times turns out to be independent of the distance 's', he can use this to calculate the up time in terms of the round trip time.

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#15

Re: Sledding: Newsletter Challenge (02/26/08)

02/25/2008 7:51 PM

I get:

tup = √(sinΘ - 2μcosΘ)

Anybody confirm?

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#20
In reply to #15

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 4:32 AM

Obviously a lot missing - it bears no relation to the total time.

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#17

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 12:41 AM

Component of acc along the snow(incline plane) = g * sin(w), where w = angle

Force due to sled mass normal to snow = m * g * cos(w)

Friction on sled = u * m * g cos(w), where c = coeff of friction

Total acc acting on sled along snow = g sin(w) - cmg cos(w)

Using eqn's of motion v=u+at, v^2 = u^2 +2as, s = ut + .5at^2

v = 0 = end speed, u = start speed, a = acc, t = time

t = u / (g sin(w) - cmg cos(w))

ffeJ

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#21
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Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 4:34 AM

Morecombe and Wise have a word for this!

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#23
In reply to #21

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 4:44 AM

Four candles could be used to lubricate the sled runners.

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#24
In reply to #23

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 4:52 AM

Agree the sentiment, but that's R&R, not M&W (nor even Walker and Hall).

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#25
In reply to #24

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 5:49 AM

Father Ted has a word for that !

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#60
In reply to #21

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 4:49 PM

"Morecombe and Wise have a word for this!". Sorry Guest I'm not familiar with these blokes, what was the word?

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#61
In reply to #60

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 5:39 PM

It doesn't transfer too well if you haven't seen the original.

The show was a comedy show named after the two eponymous heros.

The gag ran as follows:
"What do you think of the show so far"
"Rubbish!"

Uproarious laughter (because this was invariably inserted either within the funniest part of a generally brilliantly-timed show, or when they'd briefly pretended to be serious).

The relevance here is that the symbols are so mixed around (u, c to name but one) that it's impossible to know what you meant.

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#62
In reply to #61

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 6:26 PM

Ahh, I'm sorry I never saw it, sounds a bit like the humor of Ronnie Barker.

The symbols I swapped were a (angle), c (coeff), (because I stupidly didn't know how to get the correct ones), and I did note it in the text. I'll do better next time. ffeJ

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#70
In reply to #62

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 6:48 AM

But you have both "u" and "c" in one equation???

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#27

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 8:37 AM

It will reach it's trajectory about 5 seconds after I fall and bust my butt for the third time and I fling the dang thing as far as I can throw it.

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Anonymous Poster
#29

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 10:37 AM

How come nobody has touched on the fact that the coefficient of friction between the sled and the snow changes as the velocity approaches zero?

Just trying to stir it up...

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Anonymous Poster
#36
In reply to #29

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 11:03 AM

Clearly, constant coefficient of friction is a simplifying assumption to allow thought experiments.
If the sled is running on snow then the kinetic energy transferred to the displaced snow will depend on the sled's velocity. Running water-over ice is also a complex situation.

I'd just go with the (ice?) flow.

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#68
In reply to #29

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 5:19 AM

...the coefficient of friction between the sled and the snow changes as the velocity approaches zero...

That's good point. In fact, modeling of friction allows for two sorts: friction on a moving body (being equal to the vertical force times a constant coefficient, say μ) and friction on a non-moving (or almost not moving) body - which is equals in measure to the sum of forces - and has as a maximum the product of the vertical force by a coefficient μ' > μ.

In our case, we can explain this bigger coefficient, if we think that the longer the sled stays over the same portion of snow, the more the sled gets sank in the snow bed (up to a point of course). One may also consider sticking forces that are developed between the locally melted snow and the sled given enough time. One might enlighten us on what "enough time" means in this case.

Therefore, it is not enough to hold tanθ > μ, it actually needs to be tanθ > μ' in order to get the sled back down! Still, I think the effect is negligible, since a soon as the sled starts descending, the friction coefficient get back to μ.

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#69
In reply to #68

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 6:48 AM

Hi, Tkot!

The snow's being compacted by the sled's runners on the way up will reduce the co-of-f for the ride down directly in the old tracks. If the sled continues to sink into those tracks on the way down, the f forces due to meeting new snow that has to be crushed into the track will be greater than the f forces between what one could call non-reactive (just a track, no new sinking) snow & runners. These are two considerations that add to the idea that the reason the co-of-f for the snow was a given constant is that it isn't meant to be a timing consideration in the difference between the rides up and down in this ...er ...challenge...um...once we...uh ...puzzle it out.

Yeeee Haawwww!! Ouch! Youch! Wheee! Ooops! YOW! (shouldn't 'a had that hot chocolate & cigarette before I started this run. Shoulda listened to the wife...just like the last thousand times she was right!) Groooaaaan! BLURP!

Mark







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#73
In reply to #68

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 7:04 AM

Hi again, tkot!

Just another follow-up to your thought about the sled beginning its travel back downhill. Do you think --in terms of tup vs tdown-- that the initial impetus of instantaneous push balances out the buildup of speed from zero momentum at the top of the hill; or should we consider that the speed down from the top of the hill also commences instantaneously?

Mark

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#77
In reply to #73

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 7:48 AM

The simplified model shows it having zero velocity for zero time, and increasing to an infinitessimal value in infinitessimal time. Once you go further, you will be considering at least thermal vibration and perhaps Heisenberg uncertainty (for the present case, that would be going way beyond anal).

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#81
In reply to #77

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 12:04 PM

Hi, Physicist? !

I think we only have to consider Heisenberg for very teeny tiny sleds that have trouble staying in their tracks.

And perhaps we don't have to quite go so far as to worry about 'thermal vibration' (which variety were you referring to?) either, since the inertia-breaking impetus for the sled comes from a push whose duration lasts for d1, or some such, or is just accepted as the time taken for the state of the sled to gain velocity and momentum at which instant the pusher lets go and it begins to lose both on the uphill grade.

Hopefully, the sleighride is being repeated so that the runners of the sled don't have to create new tracks.

But more succinctly, I think the snow postulated by the challenge is lovely, flat, non-tracking supporting stuff that has a co-of-f of nothing of importance so that it won't present a problem in arriving at the real answer by being different on the way up and on the way down.

In fact, the very snow in this question is only a metaphor to place the object (sled) in this question at the base of a slope, impart a momentum to it (which we differ about re its origin's force, duration, and importance), and time its upward and downward movement.

What I've been purporting all along is that tup = d1+ (ttotal - tdown). You can substirute various equations to describe tdown. d1 is , although unknown, a given; but without it, tup becomes mythical (instantaneous push) and leads to hypotheses that describe the trip to the top of the slope and back as being of equal duration. I think somebody even mentioned the good ol' trajectory of a thrown baseball as an analogy.

Without getting anal , one could merely (just throwing tkot's very fine analysis into this particular pot) conclude, for example, that another solution to the question might be something like

"If (μ=0) then tup = [d1 +] ( ttot / (1 + [(tanθ + μ) / (tanθ - μ)]1/2)) ."

Why? Because...

The initial question, "You give a sled a quick push up a snowy slope that makes an angle θ with the horizontal. In time t, the sled goes up and comes back down." seems to me to indicate that the push must be a part of the equation. It takes place at the beginning of the incline and thus occupies a place in the movement of the object up the slope; but the common thought expressed in this blogset depends upon measuring the termination of the "down" component at the same spot as the end of the push.

To me, unless the push had indicated

  • a running start before the incline and
  • ended with microscopic precision exactly as the object is fully engaged on the incline,

which it did not; the object definitely has

  • farther to come down while expressing a normal rate of descent, and
  • the time taken to go up will be differentiated by the duration of the push.

The question did NOT say that the push comes from a running start before the slope. It clearly states "push up ... the slope". The push impetus could even be imparted in the middle of an incline, and would still have to be taken into account, since the only given point of distance and time starts from the beginning of the point "quick push".

Mark

...oops! Didn't mean to let that show. (**emarassed blush**)

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#82
In reply to #81

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 5:04 PM

I part company with you here "and leads to hypotheses that describe the trip to the top of the slope and back as being of equal duration". The challenge specifies losses, and however small these might be, the speed at any point coming down is going to be longer than that when going up, so the down trip must take longer than the up trip. On the other hand, if you include the push (the speed starting from zero and increasing to the release speed) you could have the situation where the up time exceeds the down time - because the sled will still be accelerating when it passes the end position of the push on the way down.

Although I have agree that your interpretation of the words is viable, I reject it as a technical challenge. A riddle, maybe, but not simple enough to be a useful technical problem unless more information about the push is included. The use of "quick" in this context is clearly intended to imply that the duration of the push can be neglected in the context of the problem.

Enough, because I'm sure that you already know that the "official answer" to the challenge will not include the time involved in the push, and we are not going to agree on what would be the most appropriate interpretation in an "ideal" world (i.e. one in which I neither live nor would care to live)

Fyz

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#84
In reply to #82

Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 1:28 AM

Where does is say about losses in the question ? In the UK, stuff has a VAT rating even if the rate is Zero......

Would having a brachistochronic slope complicate things ? Without mu the return might be quicker, but I don't know about the ascent.

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#87
In reply to #84

Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 5:18 AM

mu shortens the ascent. (you try to keep going with a cat wailing in your ear).

There is a VAT category you have ignored - VAT exempt. This includes insurance and much educational and medical activity, as well as some aspects of international trade.

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#89
In reply to #82

Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 6:50 AM

Hi, Physicist? !

"if you include the push (the speed starting from zero and increasing to the release speed) you could have the situation where the up time exceeds the down time - because the sled will still be accelerating when it passes the end position of the push on the way down."

Yes, yet I am perfectly willing to agree with you that the push is of no consequence according to the writer of this challenge, assuming that your assertion

"The use of "quick" in this context is clearly intended to imply that the duration of the push can be neglected in the context of the problem"

is correct; and the fact that the push takes place on the slope is merely a matter of convenience of expression.

I am, in short, perfectly willing to be incorrect in my assumptions. No big deal, and no harm done.

In places where I may not agree with them in-total, I have done my level best to point out what I believe are the logical shortfalls in some contributors' conclusions to different aspects of this challenge. I do not intend these as a competition of who's right or wrong in one's approach to a solution, merely to offer what I support by argument to be a logical difference of opinion.

I think it's obvious that I absolutely respect the abilities and opinions of all who have contributed to this blogset. Frankly, it's a delight and a huge honour to have an opporutnity to evaluate and occasionally debate the conclusions of both other contributors and yourself.

For now, though, and until March 4th when the author reveals the anticipated results, I'll retain my current thoughts on what constitues the possible logical solution to this challenge, as paraphrased in the first quoted paragraph above.

Mark

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#30

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 10:39 AM

I think the friction was given as a constant so it could be ignored in the equation. The mass of the sled and the distance it travels are also the same in both directions. ttotal is time both up and down. It'll be divided into tup and tdown .

tdown is the square of time as applied to the velocity [9.8 m/s/s acceleration] over the common distance powered by the force of gravity acting on falling articles on the way down. The time on the way down can then be deducted from ttotal and the remainder will be the time up. tup = ttotal - tdown.

Mark

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#33
In reply to #30

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 10:52 AM

If you could ignore friction, then time up would equal time down. That's the theory I advanced in my first post. However, you cannot ignore friction, because is shortens deceleration time (timeup), and increases acceleration time (timedown).

That tup = ttotal - tdown goes without saying, regardless of friction or lack thereof.

It's hard to find much wrong with tkot's explanation.

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#38

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 11:13 AM

I guess the problem is a simple one if we're abstracting the pushing sequence during the sliding (up or down), the fundamental dynamics equation is: m[a]= µ[N]+m[g] - [] is for vector where [N] is the normal force resultant, meaning m.g.cos(θ) we can reduce the problem by projection on the tangent direction, making it: m.at = -µ.m.g.cos(θ) - m.g.sin(θ) it is then a simple integration of a linear diff equation: Vt= Vot - g(µ.cos(θ)+sin(θ)).t where Vot is the initial tangent speed (when you released the sled) the maximum height (and distance) is reached when Vt is 0, meaning Vot/(g.(µ.cos(θ)+sin(θ))) seconds after you let the sled go. you can see that if your slope is negative (going down), the sled will stop if the snow is too "sticky". Think I have it right... well, hope so, anyway :)

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#41
In reply to #38

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 11:52 AM

Hi, Guest! (BTW, joining this blogsite is free, and rewarding )

I had thought that the total sled trip was meant to include the initial push:

But I may have been incorrect, and the trip really was intended to be calculated starting from the point of the end of the push and ending there as well. Guess we'll find out sooner or later what the riddler meant.

Mark

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#49
In reply to #41

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 1:29 PM

"Quick push" must be intended to imply that you let it run after you finish pushing; as no data is given regarding the characteristics of the push, you can't say anything about the timing of the push - unless you assume that "quick" means "instantaneous". Otherwise, you only have data to start calculations immediately after the push is completed; of course, the result will be the same either way.

[I couldn't work out what your curved line represented]

P.S. The question is posed as a challenge - not a riddle as you seem to believe. The most straightforward interpretation is therefore the most likely.

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#59
In reply to #49

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 4:03 PM

Hi, Physicist? !

"as no data is given regarding the characteristics of the push, you can't say anything about the timing of the push"

No, you can't. But as the push is an unknown quantity that forms a part of the total unknown quantity of time of the total sleighride, about which --after all-- nothing concrete except formulae may be said, it's fair to include it. To declare it intantaneous by default is only --and perhaps justifiably (and perhaps not)-- avoiding a complication.

Mark

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#66
In reply to #49

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 3:48 AM

Hi, Physicist? !

Quite right about that curve, and apologies for the slap dash diagram. Here's a somewhat more considered version. I wasn't able to show the reduction of time down with a visually reduced tdown line on this portrayal of the ride, so I showed it in red and labelled it as 'incremental'. tup is in blue and is meant to include the push curve:

Hopefully, the colours will show up when this is posted.

Mark

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#71
In reply to #66

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 6:54 AM

That is a bit close to what I feared. Once the push is finished, and the sled is moving uphill, the velocity will be reducing (not constant), and (given that we are told it does slip downhill again), the downhill velocity will increase continuously.

BTW, if we include the push time, tup can be either less than or greater than tdown, depending on how hard you can push.

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#76
In reply to #71

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 7:37 AM

Hi Physicist? !

"the velocity will be reducing (not constant)"

Er...yup.... .

Consider the diagram so-altered.

Perhaps now an overall time derivation equation can be shown to cover the impetus, slope, tup deceleration, and tdown acceleration back to the initial point of impetus followed by subraction of tdown to get tup. I think all the variables are in. The diagram, although flawed, is still helpful.

Your go. In general, I prefer appreciating other people's math to writing it. Too long out of school, and too far away in scope of interest now to jump on it joyfully as I once did.

Mark

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#44
In reply to #38

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 12:36 PM

When I attempted to take a crack at this, I came up with the same answer, although via a different route. I also solved for the total time it takes the sled to stop at the top of its run, but did not used any integration. If T=0 after being released,

Velocity = (Starting Velocity at T=0) + (acceleration x time)

then T = (Starting Velocity) / (Acceleration), when velocity is zero at top of run.

The acceleration on the way up is

(frictional force + (gravitation force x cos(θ)))/mass, or

g(μ cos(θ) + sin(θ)), therefore

Time to top = starting velocity / (g(μ cos(θ) + sin(θ))

I also reached the same answer if solving for time for complete trip with sled reaching original position using same 'up the hill' acceleration for the complete trip, and then taking half that value. I know that's cheating a bit, and that the time it takes the sled goes up and down are different.

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#51
In reply to #44

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 1:40 PM

The questioner gives you the round-trip time (just to make life difficult, he calls it t). You could if you wish use this to calculate the starting velocity, and from that produce an answer that depends on the data given in the challenge.

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#52
In reply to #51

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 2:02 PM

Perhaps I better take another look.....

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#43

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 12:26 PM

Friction is directed against the motion so it would also have a downward component on the way up. This can be solved using an incremental caclulation with small time steps. I'll try to recreate my golf ball trajectory with air resistance using a moving coordinate system in Mathcad and post it in a couple days.

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#58
In reply to #43

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 3:44 PM

Hi random ocean!

Phenomenal! What a great first post!

Welcome to the fray.

Stay gentle, and have fun!

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#45

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 12:56 PM

I am stuck on something.

In Blink's original answer, he said that tup = ttotal / 2, which he now discounts because of tkot's answer. According to Blink's later comments, tkot's answer showed the effects of friction would make the times of ascent and descent assymetical, but tkot does state that if friction is zero, then tup still equals ttotal / 2.

The only way I can see tup = ttotal / 2 is if the upslope acceleration equals the acceleraton of gravity. Don't we have to apply a force stronger than gravity to start the sled moving uphill? Won't the force applied vary from person to persont? I know a weigthlifter could apply more force to the sled than I could. Wouldn't the applied force have to generate an acceleration of 2g for tup = ttotal / 2?

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#47
In reply to #45

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 1:20 PM

"The only way I can see tup = ttotal / 2 is if the upslope acceleration equals the acceleraton of gravity."

It does not have to be the acceleration of gravity, but up slope acceleration must be the same as downslope acceleration, as in the idealized case of no friction.

"Don't we have to apply a force stronger than gravity to start the sled moving uphill? Won't the force applied vary from person to persont? I know a weigthlifter could apply more force to the sled than I could. Wouldn't the applied force have to generate an acceleration of 2g for tup = ttotal / 2?"

That's why I considered the time to start (T=0) at the release of the sled. There is no way of knowing for how long or how strong the sled was pushed. I know everyone dislikes assumptions, but they are a necessary evil at times.

Well... That's at least how I did it.

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#53
In reply to #45

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 2:10 PM

In Blink's original answer, he said that tup = ttotal / 2, which he now discounts because of tkot's answer. According to Blink's later comments, tkot's answer showed the effects of friction would make the times of ascent and descent assymetical, but tkot does state that if friction is zero, then tup still equals ttotal / 2.

My initial solution would be right in the case where mu = 0, but incorrect in all other cases. The assumption here is that ttotal starts at the release point of the sled, and ends when the sled crosses that same point on the way down.

I think that's what the riddler had in mind, but I'm not sure. If it starts at the beginning of the push, then where does it end? If the sled is not stopped on the way down, then it could keep going for quite a while, depending upon terrain. I think the riddle is intended to catch unsuspecting fools like me who jump to the conclusion that the friction cancels out. That is does not cancel, should be more obvious than it was to me (and when I first read tkot's explanation, I thought he was over-complicating things, and I had to draw up little triangles and do some pondering to prove the error of my ways) -- maybe it was something I ate! (I wasn't drinking; I am almost a ttotaler!)

Wouldn't the applied force have to generate an acceleration of 2g for tup = ttotal / 2?

Given tkot's and my assumption that the time starts at release, then any positive acceleration prior to that will impart a velocity at the start point

BTW, I think if one assumes that the push is included, then the problem becomes extremely complicated: When does the release occur? Is the initial acceleration linear? When does ttotal end?

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#96
In reply to #45

Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 1:08 PM

Hi, 3Doug !

Enjoy!

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#48

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 1:24 PM

A minor point; On a snowy slope the sled will not stop at the place it was pushed from, it will keep going down hill and accelerating due to gravity.

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#50
In reply to #48

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 1:35 PM

The sled might go over the top, or it might have a different coefficient of friction in reverse. If the slope is convex it might even become airborne on it's return journey. It might return so fast on the compacted snow that it disappears...........

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#54
In reply to #50

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 2:25 PM

If the slope is convex it might even become airborne on it's return journey.

Does 48.2 degrees and elastic collisions fit in here? Is there a rider on the sled who will bounce with it? If those collisions are elastic, would the rider have to be a hard-ass? Might that rider appear younger after the trip?

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#67
In reply to #54

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 5:13 AM

It's the very Devil isn't it. So many imponderables. I'd much prefer to play safe and have mu=0.

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#72
In reply to #67

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 6:55 AM

Wot, no cats? (b..... squirrels)

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#74
In reply to #72

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 7:21 AM

Del Miaow's more than he mu's so he's safe for now.

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#114
In reply to #54

Re: Sledding: Newsletter Challenge (02/26/08)

03/04/2008 8:42 AM

Hi, Vlink!

Not able to give a vote for "good answer" rating to #54, since this is an off-topic response. So I voted an additional 'off-topic' rating out of appreciation instead. ROFLMAO.

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#115
In reply to #114

Re: Sledding: Newsletter Challenge (02/26/08)

03/04/2008 9:39 AM

I appreciate the vote, but fear I will not be able to beat Del's record, which on one post, was up around 10 or so, last I checked.

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#55
In reply to #48

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 3:18 PM

Hi, Guest! (same guest???)

Which is precisely why IF the push (impetus) were to have been factored in, the return trip to the starting point will have accelerated over the push distance, and take a shorter time than tup.

While pushing a sled uphill in the first place is kinda strange, let's at least assume that the push starts from the bottom of the hill, and when the sled returns there it eventually comes to a point where its momentum won't carry it farther. Perhaps we can also assume that the snow changes --on the flat-- to the friction variety we used to get our footing when we gave it that instant motion.

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#63

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 7:23 PM

t1 = t / (1+sqrt((cos(theta)+mu*sin(theta))/(cos(theta)-mu*sin(theta))))

I assumed an initial velocity then determined distance the sled traveled upslope to it's stopping point, eventually arriving at an inverse square relationship between acceleration i.e. force/mass and time elapsed.

Cheers, Sully

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#64

Re: Sledding: Newsletter Challenge (02/26/08)

02/26/2008 8:41 PM

t = (time to drag sled up hill) - {(time taken to huff and puff and sweat)+(time taken to have a quick cigarette) + (time taken to explain to kid that this is far enough up hill)+( time taken to tell the misses that your going as fast as you can and that the Hot Chocolate and marshmallows in the chalet isn't going to run out any time soon).

t=t1- (t2+t3+t4).

Who cares how long it takes as long as you have fun doing it.

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#65

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 3:04 AM
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#75

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 7:30 AM

Going up

F = Fpp + Fr1 = - m.g.sinø – m.g.µ.cosø

a = F/m = - g . (sinø + µ.cosø)

V(t) = Vo – g.(sinø + µ.cosø).t

Tu : time going up

V(Tu) = 0 ; then

Vo = g.Tu.(sinø + µ.cosø)

X(t) = Vo.t + ½.a.t²

X(t) = g.Tu.t. (sinø + µ.cosø)-1/2.g. (sinø + µ.cosø).t²

X(Tu) = Xm : (X on top)

Xm = ½.g.Tu².(sinø + µ.cosø)

Going down

F = Fpp – Fr2 = - m.g.sinø + m.g.µ.cosø

a = - g.(sinø - µ.cosø)

X(t) = Xm – ½.(sinø - µ.cosø).g.t²

Td : time going down when the sled reaches it's orignal position

X(Td) = 0

½.g.Tu².(sinø + µ.cosø)-1/2.gTd².(sinø - µ.cosø) = 0

Tu² = Td².(sinø - µ.cosø)/ (sinø + µ.cosø)

K = (sinø - µ.cosø)/ (sinø + µ.cosø)

Tu² = Td².K

Working, bla, bla, bla …

if the sled goes down: arctan(µ) ≤ ø ≤ π/2 ; 0 < K < 1

T : total time

T = Tu + Td

Tu² = K.(T-Tu)²

(1 – K).Tu² + 2.K.T.Tu – K.T² = 0

Tu = [- 2.K.T ± (4.K².T² + 4.(1 – K).K.T²)½]/(1 – K)

Remember:

K = (sinø - µ.cosø)/ (sinø + µ.cosø)

arctan(µ) ≤ ø ≤ π/2 ; 0 < K < 1

Just one option makes sense:

Tu = K½.T.(1-K½)/(1 – K)

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#78
In reply to #75

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 8:04 AM

From your expression:
Tu² = Td².K
we also use:
Ttotal = Tu+Td = Tu(1+1/k1/2)
Tu = Ttotal/(1+1/K1/2)

Same result as you give (which is itself the same as ktot), but a simpler route (and also a simpler final presentation). ktot (eventually) progressed it to a solution that used the parameters of the challenge...

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#83

Re: Sledding: Newsletter Challenge (02/26/08)

02/27/2008 6:45 PM

Sled starts with initial velocity (after push) and then experiences constant negative acceleration (deceleration) of (gsinθ + gµcosθ) for time = Tup at which time its velocity is 0. It then starts to slide back down the slope at which time it experiences a constant acceleration of (gsinθ - gµcosθ) for time = Tdown. Tup + Tdown = t.

Distance that sled travel up slope is same distance that it would travel under constant acceleration of (gsinθ + gµcosθ) for time = Tup with 0 initial velocity. This is = 1/2 X (gsinθ + gµcosθ) X (Tup)2 which is also equal to the distance it travels down = 1/2 X (gsinθ - gµcosθ) X (Tdown)2 . Equating these and substituting (t - Tup) for Tdown gives:

(sinθ + µcosθ) X (Tup)2 = (sinθ - µcosθ) X (t - Tup)2

Resulting in Tup = t X ((sinθ - µcosθ)1/2/((sinθ + µcosθ)1/2+ (sinθ - µcosθ)1/2)))

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#90
In reply to #83

Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 7:14 AM

Hi, BobD!

Welcome to CR4.

It was a pleasure to read your conclusions, and now that you've become a registered contributor I hope you continue and experience the same rewards and fun that I have as I wade through all kinds of ideas and contributions that almost every kind of engineer there is gets to make/review/absorb under this one roof (so to speak) to/by/from not only others of his/her own specialty, but also the rest of this diverse community.

I am not personally aware of any other site where such a wide-ranging group of throughly enjoyable, knowledgeable people contributes in common across specialist boundaries.

Looking forward to appreciating more of your contributions in here,

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#91
In reply to #83

Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 8:25 AM

Distance that sled travel up slope is same distance that it would travel under constant acceleration of (gsinθ + gµcosθ) for time = Tup with 0 initial velocity.

Although not obvious at first, indeed, we can "reverse" the upward motion and come to the formula
s=1/2g(sinθ+µcosθ)tup2 , in which case, there is no need to take into account the initial velocity! (In fact both formulas s = 1/2auptup2 and s = vupt - 1/2auptup2 are equivalent, as vup=aupt)

Beauty lies in simplicity, so you get my vote!

The only I could add, is that if you convert the formula to the equivalent:

tup = ttot / (1+ [(tanθ+μ)/(tanθ-μ)]1/2)

then you have less calculations and trigonometric look-ups to make.

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#92
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Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 9:22 AM

Very nice. Logical, clear, concise. Welcome to CR4!

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#93
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Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 9:34 AM

Agreed - I gave the first of the ratings.

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#94
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Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 12:28 PM

Hi, BobD!

I don't know how long you may have participated as a contributor to the site in a Guest or other capacity.

But I want to inform you that to receive a "good answer" rating from your peers on your very first post in any capacity is a phenomenal achievement; and may be the first time such an achievement has occurred in this website! If/when the Moderators notice this post, help me out here. Is this a first?

Certainly, it's the first of its kind that I've ever seen.

Huge congratulations!! I think this is a place you are going to thoroughly enjoy!

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#95
In reply to #83

Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 12:46 PM

That's a great answer Bob. I'll be looking forward to reading more of your posts on the Challenge questions, and hopefully other areas of CR4.

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#85

Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 3:18 AM

My post #2 was a somewhat cynical response to a challenge that is open to interpretation, though I have found that others, with regard to other challenges, have been able to pin point the essence of what is necessary to answer the challenge?

I have not been able to post an answer, because, to just consider the point of release and return as the same point in space, I don't find convincing. The force 'g' that de-accelerates the sledge is the same force that accelerates the sledge after it comes to rest. So the velocity of the sledge on the way down passing the point of release would be the same as the velocity that was imparted to it on the way up. The challenge does not state that the sledge stopped at this point only that an overall distance was covered in time 't', that distance is unclear? In my mind I see a ratio between the time to accelerate and the time to cover the same distance accelerated by 'g', and this I cannot resolve?

Regards JD.

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#86
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Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 5:10 AM

Maybe the problem is that you are reading secondary interpretations rather than the original posting?

The post says: "In time t, the sled goes up and comes back down". To be pedantic, it could say "The sled goes up the slope and returns to the release point in total time t", but there is nothing about "an overall distance".
Other than that, I think that (like many other respondents) you are ignoring a (probably necessary) pair of conventions in the way challenge questions are set:
i) if it is possible to interpret the question in a way that the question contains all the information needed to solve it, that is the intended interpretation (note that the previous challenge, "night fishing", did not allow this); and
ii) a void interpretation of the challenge is not valid (in this case that would be t being the time for the sled to go in each direction separately). {I.e. it is not a childrens' riddle}

Now to some more detail: other than friction, the post says nothing about any constraint on the sled on the way down - so we assume that it just goes up and comes back under the action of the forces specified in the challenge - gravity and friction. That would cause it to be moving with some velocity as it passes the release point. Clearly, the direction of the frictional force changes when the sled changes direction - so in the presence of friction the times up and down have to be different. [This supports the interpretation of t as being the time for the return journey].

I hope that accepting the above conventions and readings now makes a "natural" interpretation clear; but I may have missed something. If so, let me know and I'll try again.

Regards

Fyz

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#88
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Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 5:26 AM

i) if it is possible to interpret the question in a way that the question contains all the information needed to solve it, that is the intended interpretation.

Brilliant: general purpose "rule" for these challenges.

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#97

Re: Sledding: Newsletter Challenge (02/26/08)

02/28/2008 4:41 PM

Guys and Gals, like the math so far, but there's a couple of challenges that might be hidden in the question. (Look up "Hysteresis" for details of energy loops with inbuilt losses and also "damped oscilations".)

We don't get much snow here is Aus, but I understand the way a sled works is to slide on a microscopic film of "water" between the rails and the solid snow/ice.

Friction in a "non lubricated" condition is normally assumed to be independant of velocity and that seems the way that everyone is going so far.

If the question was posed by someone from a fluid mechanics background, friction in a "lubricated" condition is different. Not my field, but I suspect in lubricated sliding the friction is dependant on velocity (or even velocity squared) as it would be dealing with the shear forces in the "lubricant".

Everyone is also assuming the sled is not "pushing" through soft snow on the way up and then returning in the previously compacted track and that seems in keeping with the information in the question.

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